Harpy: Difference between revisions

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{{NavSpeciesBasic|open=1}}
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{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}

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{{Stub|species}}
{{Stub|species}}



{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = [[File:HarpySafe.png|right]]<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = HarpySafe.png
| health = 10
| health = 10
| mana = 5
| mana = 5
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| ldmg = 2
| ldmg = 2
| lres = 0
| lres = 0
| maxlust = 20
| armor = 0
| armor = 0
| speed = 3
| speed = 3
| grhealth = 0.6
| grmana = 0.8
| grstr = 1.3
| grmagic = 0.9
| grldmg = 1
| grspeed = 1.2
| type = Normal
| attype = Basic (Basic)
| lvtype = Dexterity
| lvtype = Dexterity
| mvtype = Flying/Fly<!-- Example: Normal/Jump -->
| mvtype = Flying/Fly
| skills = <!-- Skills separated by / -->
| skills = <!-- Skills separated by / -->
| pskills = <!-- Potential skills, also separated by / -->
| pskills = <!-- Potential skills, also separated by / -->
| passive = Slow effect on attack<!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| passive = [[Passives#SlowEffect|SlowEffect]] attack
| traits = Agile<!-- Same here -->
| traits = [[Agile]]
| vir = 20
| fert = 25
| fert = 25
| cock = 10
| cum = 300
| tits = 600
| tits = 600
| milk = 2000
| milk = 5 (+2)
| vir = 20
| cock = 10
| energy = 5 (+2)
| beauty = 55
| beauty = 55
| species = Harpy/Harpy<!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = Harpy/Harpy
| prod = Nothing
| drop = Nothing
}}
}}


The '''Harpy''' is a small, light and compact semi-avian species. In combat, their Agility and speed will allow them to strike the enemy first. Their fragility, on the other hand, will allow them to get (I)njured first without proper management or supporting tactics.
Small and light to be able to fly.

== Overview ==
=== Combat ===
Of all [[Base Species|base species]], Harpies enjoy the most freedom of movement. Their Flying movement and action mean the terrain cannot hinder their approach or escape. Harpies are also naturally [[Agile]], a powerful special trait found near-exclusively on Harpies or their hybrids. Due to this trait a Harpy fighting directly next to an enemy will restore 2 APs per turn.

Harpies are far from the hardiest, however, perhaps due to hollow bones and slender builds. Instead of brawling in the front lines without backing up, a wise Harpy would fly to advantageous positions to harass enemies. Their Agility and the ability to Slow enemies support this hit-and-run kiting tactic.

Overall, the Harpy would be a candidate for the prime initiator were it not for their poor endurance.

As enemies, Harpies will harass your party. They will swoop in from far to attack your rear support or finish off a wounded team member, only to fall back when threat approaches. Thankfully it only takes a few hits to disable them.

=== Overworld ===
Harpies do not contribute to overworld travel and activity naturally.

=== Breeding ===

=== Moneymaking ===


== Strategies ==
* very fragile and weak
== Notes ==
== Notes ==

*Even though their bodies are quite small, their female genitalia manage to fit quite a bit, causing visible stomach bulges for almost any size.
== Trivia ==
* Even though their bodies are quite small, their pussies manage to fit quite a bit, causing visible stomach bulges for almost any cocksize.

Latest revision as of 13:25, 6 March 2023


This article was updated for version 0.22.0.1
This article is a stub. You can help our wiki out by expanding it.

The Harpy is a small, light and compact semi-avian species. In combat, their Agility and speed will allow them to strike the enemy first. Their fragility, on the other hand, will allow them to get (I)njured first without proper management or supporting tactics.

Overview[ | ]

Combat[ | ]

Of all base species, Harpies enjoy the most freedom of movement. Their Flying movement and action mean the terrain cannot hinder their approach or escape. Harpies are also naturally Agile, a powerful special trait found near-exclusively on Harpies or their hybrids. Due to this trait a Harpy fighting directly next to an enemy will restore 2 APs per turn.

Harpies are far from the hardiest, however, perhaps due to hollow bones and slender builds. Instead of brawling in the front lines without backing up, a wise Harpy would fly to advantageous positions to harass enemies. Their Agility and the ability to Slow enemies support this hit-and-run kiting tactic.

Overall, the Harpy would be a candidate for the prime initiator were it not for their poor endurance.

As enemies, Harpies will harass your party. They will swoop in from far to attack your rear support or finish off a wounded team member, only to fall back when threat approaches. Thankfully it only takes a few hits to disable them.

Overworld[ | ]

Harpies do not contribute to overworld travel and activity naturally.

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

Trivia[ | ]

  • Even though their bodies are quite small, their pussies manage to fit quite a bit, causing visible stomach bulges for almost any cocksize.