Light Tanid: Difference between revisions

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{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}}
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| passive = StrongManaDrain attack
| passive = StrongManaDrain attack
| skills = SlimeHeal/EnergizeBulb
| skills = SlimeHeal/EnergizeBulb
| pskills = SlimeTeleport/Cleanse/Focus/Protect/LightningBolt
| pskills = SlimeTeleport/Cleanse/Focus/Protect/LightningBolt/MagicArmor/MagicShield
| traits = Slime
| traits = Slime
| fert = 4
| fert = 4

Revision as of 14:26, 3 April 2022


This article was updated for version 0.19.0.1
This article is a stub. You can help our wiki out by expanding it.

The Light Tanid is a magic unit with max Magic growth, at the cost of Mana growth.

Strategies

Combat

Benefits heavily from mana increasing Traits. Alternatively you can give it the Telekinesis trait to make it a melee unit, so the awful mana pool isn't a problem anymore.

Overworld

Breeding

Incredibly low Fertility/Virility makes them dismal at Breeding.

Moneymaking

Notes

Trivia

Channeling mana through many openings at once decreases efficiency.