Seer: Difference between revisions

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{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
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| image = [[File:SeerFSafe.png|right]]<!-- Use the "Add photo" button, search for the species and check the full-size option -->
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| health = 15
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Revision as of 03:50, 23 September 2021


This article was updated for version 0.16.0.2
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Strategies

Combat

Of the Magic focused starters they have the highest Base stat of 6, with a growth of 1.3 which is the third highest. Their guaranteed skill, HealingFlame, can be used to damage enemies and heal allies. They also have a high chance to have FlameStrike which does area damage.

Overworld

Their Magic Vision gives them improved vision.

Breeding

Moneymaking

Notes

Seers are a solid choice at the beginning as a mage/medic/scout.

Trivia

  • Strongest magic species. Able to sense/see a lot more than others by connecting their magic to the environment itself.
  • They always seem to be really distant, mostly just sitting somewhere with closed eyes and observe their surroundings.