Siren: Difference between revisions
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{{NavSpeciesBasic|open=2}}---- |
{{NavSpeciesBasic|open=2}}---- |
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{{Verbox|small=yes|text=This article was updated for version 0. |
{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}} |
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{{Stub|species}} |
{{Stub|species}} |
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| grspeed = 1 |
| grspeed = 1 |
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| type = Aquatic |
| type = Aquatic |
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| attype = |
| attype = Radiant (Basic) |
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| lvtype = Support |
| lvtype = Support |
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| mvtype = SemiAquatic/Move<!-- Example: Normal/Jump --> |
| mvtype = SemiAquatic/Move<!-- Example: Normal/Jump --> |
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| skills = <!-- Skills separated by / --> Dive |
| skills = <!-- Skills separated by / --> Dive |
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| pskills = <!-- Potential skills, also separated by / --> GreaterHeal/Entice/CreateWater/Attract/WaterPath/Quench |
| pskills = <!-- Potential skills, also separated by / --> GreaterHeal/Entice/CreateWater/Attract/WaterPath/Quench/LightningStrike/Spark |
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| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> |
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> DrainMana attack/WaterTrail move |
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| traits = <!-- Same here --> Glowing/Aquatic |
| traits = <!-- Same here --> Glowing/Aquatic |
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| fert = 15 |
| fert = 15 |
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}} |
}} |
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== Strategies == |
== Strategies == |
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Very pure species themselves but still very good at seducing others and dropping their resistances. |
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=== Combat === |
=== Combat === |
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The Siren has poor [[Stats#Strength|Strength]] and only [[Dive]] as a fixed skill, but good magic and lust growth with a great variety of potential skills. What role your Siren plays will depend on what other skills it has. The most obvious is creating water terrain for an aquatic team with [[CreateWater]], [[WaterPath]] and its WaterTrail onMove, but it can also be a medic with [[GreaterHeal]] and [[Quench]], a seducer with [[Entice]] and [[Attract]], or even a powerful mage with the new additions of [[LightningStrike]] and [[Spark]], [[LightningStrike]] being particularly noteworthy for its long range and 0 cooldown. |
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The Siren can be used to spread water tiles onto the board. |
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Since the Siren is effectively always |
Since the Siren is effectively always in water, consider having one with the [[Burning]] trait, which increments the attack and burn status by one each turn. The Siren won't take damage, but will gain the attack buff. |
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=== Overworld === |
=== Overworld === |
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Revision as of 08:12, 31 May 2021
Strategies
Very pure species themselves but still very good at seducing others and dropping their resistances.
Combat
The Siren has poor Strength and only Dive as a fixed skill, but good magic and lust growth with a great variety of potential skills. What role your Siren plays will depend on what other skills it has. The most obvious is creating water terrain for an aquatic team with CreateWater, WaterPath and its WaterTrail onMove, but it can also be a medic with GreaterHeal and Quench, a seducer with Entice and Attract, or even a powerful mage with the new additions of LightningStrike and Spark, LightningStrike being particularly noteworthy for its long range and 0 cooldown.
Since the Siren is effectively always in water, consider having one with the Burning trait, which increments the attack and burn status by one each turn. The Siren won't take damage, but will gain the attack buff.
Overworld
Breeding
Moneymaking
Notes
Trivia
Their body glows brightly from the inside, making it possible to see outlines of whatever is penetrating their pussies.