Getting Started

From Portals of Phereon Wiki
This article was updated for version 0.23.0.1

Getting Started[ | ]

Once you have downloaded Portals of Phereon (can be found in the game's Discord or Syvaron's Patreon) and opened it, you can start a new run.

One of the first things you should do is to decide how you want to play.

  • If you are new to the game and want to learn more about Main Characters, you can check their pages. For beginners, default 4th Main Character, Oriel, may be a better choice, as she has a more extensive tutorial and an easier start. When selecting your elemental affinity, it doesn't matter too much which one you choose if you are new to the game.
  • If you don't mind having a time limit start with the "Normal" game length. If you prefer to take your time and learn the game as you go, choose "Free play". Other game lengths might be harder, as "Fast" has an easier final fight, but gives you less time to prepare, while "Long" gives you more time to prepare, but you'll have to face stronger opponents.
  • If you prefer powering through everything and recruiting stronger units as you go, fusing will be a great option for you, as it's quite simple and lets you choose what kind of unit you want to create. However, if you prefer a more time-consuming and harder-to-control, but cheaper and more growth-oriented method, then Breeding is for you. Mixing both methods is also a great idea and usually the best option.
  • You can change the difficulty to make the game easier, but you should try setting it at or above 100% so that you can unlock new things.
  • Choose whatever profession and traits you like. Default starters should be quite good for the beginners, but you may want to increase their main stats with the free points available.

If you want to learn more about these settings, check here.

You can also check some start-up and breeding guides here.

Basic Information[ | ]

Information found below can be considered basic knowledge, that might be missing from the tutorial.

Town NPCs[ | ]

For more details check their pages.
You can check most of their events on this page.

  • You can recruit them after reaching 80+ relations.
  • Increasing relations with them will unlock special Home Buildings and bonded skills that can be only used between MC and that Town NPC. Additionally they will be able to teach your characters learned skills and special traits.
  • They have special objectives that will give you items and consumables, but more importantly they can lead to some special events with unique or useful rewards.
  • They have unique genetic traits and skills.
  • If you recruit them, have 90+ relations, 1000 gold, 5 crystals and 100+ score on last date you can marry them, unlocking special Essence and letting them learn new skills.

Town[ | ]

You can check most Town events on this page.

Certain actions will increase or decrease players Reputation:

  • Good reputation doesn't have any downsides. You'll be able to recruit Krava.
  • Bad reputation has somewhat severe drawbacks (mostly related to Tavern), but in exchange player gets access to the Black Market. You'll be able to recruit Sangara.

Remember that you can always increase and decrease your reputation.

Most Main Characters start with +10 reputation, with some exceptions:

  • Druid starts with +40 reputation.
  • Krava starts with +50 reputation.
  • Sangara starts with -50 reputation.
  • Xyleria will always have -75 reputation.
Home[ | ]

There is a lot of content in this location, I recommend hovering over everything as most things will have tooltips with explanations.
For special Home actions check this page. I'll mainly address "Upgrades/Research" and "Character Sheet".

  • "Upgrades/Research" refers to Home Buildings, you'll probably find all you need on the linked page.
    • There aren't any downsides to building them.

Character sheet can be accessed by clicking on characters icon at Home (Main Characters sheet can be accessed anywhere in Town).
In order to make explaining a bit easier I split character sheet into sections:

Character Sheet of a Centaur that Evolution has started with
Character Sheet of a Centaur that Evolution has started with
  1. Items
    • You can check whether you want your units to keep their equipment when they leave your party. (Disabled by default)
    • Most humanoids have 4 equipment slots that are marked with letters W, A, M or C.
      • W = Weapon
      • A = Armour
      • M = Miscellaneous
      • C = Consumable
    • You can also use consumables at Home by using "Use item (E)" button.
  2. Appearance
    • You can change appearance of some species (Usually only clothes)
  3. Skills
    • While skills usually can only be changed by fusing/breeding, depending on your Main Character you can adapt skills to already existing characters, if they meet certain requirements (will be displayed if you press the skill box).
  4. Milking
    • You can gather Milk/Energy/Semen without sending your characters to the Farm.
  5. Basic Info
    • Section 1
      • Choose where your characters sleep (affects stamina recovery, Bedroom also increases relations).
      • Choose what your characters should do when not assigned to anything.
      • You can send your characters to Home/Party/Brothel.
      • You can increase their salary, it increases their Max Morale and morale recovery. CAN'T BE DECREASED
      • You can see their current food and gold upkeep.
    • Section 2
      • Characters traits, etc.. Also displays best Sexskill.
      • You can get more details if you press their image.
    • Section 3
      • Character's farm produce and drops
      • Character quests
  6. Special Actions 1
    • You can date any character, you might end up getting a gift.
    • Different and more complicated Sex-Training with Main Character
    • (Only for Creation and Evolution) Ritual that gives the player skillpoints.
      • It depends on targets Max Level, if you ritual with genetic maxLvl5 Harpy, you will receive 5 Harpy skillpoints.
      • If you do it with another maxLvl5 Harpy you will receive 0 skillpoints.
      • In order to get more skillpoints you'll have to ritual with a character that has higher maxLvl than the highest maxLvl you've had a ritual with.
  7. Special Actions 2
    • There are 3 common actions
      • Settle - Remove a character that has at least 50% relations with Main Character and receive some benefits.
      • Fire - Remove a character, if they have at least 50% relations, also add +1 workforce
      • Empower spend characters stamina in order to increase their maxLvl (doesn't affect genetic maxLvl)
    • Additional options might appear depending on Main Character.
    • Some species and Uniques have special actions.


Useful To Know[ | ]

There are many components to the game, and understanding how they all work is very important in order to avoid drowning in debt and falling far behind your rivals. Therefore, let's start with some basic things to ensure you're familiar with some of the most important stuff.

Firstly, there are several commonly missed things that are good to know, also known as the FAQ. Feel free to visit this section if you're ever unsure about something. Alternatively, visit the game's Discord channel, where people are often eager to answer questions.

  1. Press the "Tab" key to access the journal. You can check there when the next artifact or story portal will open. It also displays such information as Brothel stats, daily events (e.g. eggs spoiling), rival status and Achievements.
  2. You can heal injuries in multiple ways:
  3. If you raise someone's salary, it will remain that way forever. It's recommended to never touch it, as it rarely matters.
  4. Pressing "V" will quickly take you to the crafting screen, while the middle mouse button takes you to the character overview.
  5. The Character Overview is a valuable time-saving tool. It's good to be used to it.
    • You can use it to assign symbols to units by simply dragging them onto the desired symbol, making it easier to organize your units as you can sort by symbol.
    • You can quickly find and move your units to the Farm in order to breed or fuse them by dragging them over to the farm/fuse section and clicking the proper button.
    • You can manage the brothel from there.
    • You can toggle different important information, e.g. whether you can submit the unit to the Library or if you can perform a Ritual with them.
  6. You can craft many things by using Crafting window, but there's more to it.
    • You can buy and sell Materials there. Items that you can find there change daily, and the yellow number in the top right show their value. Make sure to click the button to turn on and off selling.
  7. You can sell items from "Prepare Party" (Q) screen by pressing the sell button in the bottom left. You can also sell them at Lumira's Shop.
  8. Stash/Inventory
    • The Stash contains all the items you've collected and stored.
    • Inventory is what items you're taking on an expedition. You can also add food/crystals/money/stone/wood at the "Prepare Party" (Q) screen to take them as well.
      • If there is a certain amount of resources that you always want to take on expeditions, you can press "Keep resources" button. Taking at least 15 units of each resource is a good idea.
  9. Hovering over resource on the top bar shows how many units of it you spend daily.
  10. Hovering over units level when in their detail window will show you what growths they have. It's useful for figuring out if you really want the selected unit and how their stats will look at max level.
  11. Dating can be confusing at first, and a lot of things about it might be very unclear, but hovering over things will provide more information. Hovering over the box below a picture on a dating card also provides a lot of information.
  12. Bond of units paired on the Farm gradually strengthens, which results in increased productivity. You can also press the "Humanoid" button at the top to switch to creature breeding. More below.

To sum it up, hover your cursor over everything.

Daily Stuff[ | ]

Milk[ | ]

Drink your milk. No, seriously, always go drink the milk at the tavern once a day. It gives you stamina at zero time cost. It adds up over time, and stamina is invaluable. I do not recommend drinking the blood as you just get started.

Food[ | ]

There are a few key things that happen each day that you need to pay attention to. The first is food upkeep. Make sure to stay on top of it, otherwise, you'll go into debt really fast because you'll auto-buy food for upkeep. I suggest setting everyone to just fish and getting a Fishing Hut upgrade for the house early on. I prefer fishing over hunting because there are a lot of useful fish that they can get you. The rain and sun ones are used in XP potions and they sell for a fair amount of money alongside the other fish. If you're desperate for more food, then optimizing the units that can hunt to hunt is better.

Gold[ | ]

Gold is also a part of upkeep, and it can be a challenge in the first week. By making sure food is taken care of, you can stay ahead of gold by completing Arena fights or portal expeditions. Tavern quests can also be useful when they're doable, so make sure to check those every day. But the most important passive income to start working on right away is the Brothel. Prettier units naturally make more gold, and trained units make even more. You can manually train them by spending some time at Home doing sex training or passively on the farm with a partner. Once done, set up some units as soon as possible, and then keep working on expanding it as you go. The brothel buttons can be hovered over for more details, but that's a guide in and of itself. It'll help make you a lot of money, and after a certain point, you should never have issues with gold again. When your gold income is stable, make sure to buy equipment and Items from the Shop.

Crystals[ | ]

Crystals are pretty important but also the rather difficult resource to manage. Most upgrades require some amount of crystals and fusing almost always requires them. One of the best ways to obtain them is by turning Ice Spirits (or Rock Spirits) into Crystal Girls, giving them a good room and then spending their stamina to make tons of crystals.

If you haven't unlocked the other elements yet*, then your best options are either to use mana collectors in water worlds, which can yield a fair amount of crystals with proper placement, or preferably, to breed mana crystals. You can do this by going to the Farm where you set your pairings, and clicking on the "Eggs" buttons that can be found next to the "Instant" button. If you click them, they will turn into "2x crystals" buttons. It can be more then 2x, that was just an example. This makes the pair produce more crystals instead of eggs. Destroying eggs you already have can also yield some crystals.

NOTE: Get a Spirit to level 20 to unlock Elementalist profession, then pick Elementalist as your profession at the start, and then get whatever Spirits you want unlocked to level 10.

Wood and Stone[ | ]

Generally, it's best to try to obtain these resources by completing Tavern quests or receiving them as Portal rewards. Scouting can be done fairly quickly if you enter a portal, go to a mountain tile, and Camp with "Scout" action chosen. It will reveal quite a bit for little stamina investment. Units with abilities such as Heightened Sense, Magic Vision, Eagle Eyed, and so on can make scouting even better. Otherwise, obtaining these resources requires a lot of work. You can go to a mountain or forest and click "harvest/mine". It takes time and stamina, and while it's quick to do in real time, it requires stamina, which is really important not to waste.

General Gameplan Notes[ | ]

  • If you plan to use breeding, make sure to do it with all futa units, as it doubles your production and the semen you can harvest can be invaluable.
  • Until you get the hang of things, don't worry TOO much about having enough housing for all your units, especially if you're breeding a lot. Just make sure your usable units and high-priority units have rooms.
  • Don't forget to assign jobs to your units, unless they are part of your exploration party, in which case make sure they're resting. Units with assigned jobs recover stamina at a slower pace, and since you'll be exploring frequently, your exploration party should recover as fast as possible.
  • Make sure to check your hatchery everyday if you're breeding.
  • Always check events as they're a huge part of the fun of the game. I recommend starting with as many event-related perks as possible when you start.
  • Try to level up a lot of units to at least level 10 as this unlocks them for future runs. The "Delayed" hatching room upgrade makes this a breeze.
    • Those level 10 units are great to donate to the library. You can burn through library quests quickly doing this, and it's also permanent guaranteed income.
  • When starting out, it's a good idea to choose portals with low hostility levels. Also remember that portals will close after a certain amount of time unless they are stabilized.
  • During exploration, keep an eye on your carrying capacity. If you become overburdened, consider dropping some low-value items or materials.

This is all pretty general stuff just to keep you afloat or get you ready for all the interfaces. Once you're comfortable, you can do all sorts of things with builds, game plans, styles, and even special runs like the Seal runs. Those are pretty neat.

This is also tailored more towards starting up and beginner runs. For more advanced things, check out other Guides, Tips and Tricks or check the Discord. The community has a lot of things to share and there is a lot to game. We'd love to see you.