Mosquito Girl: Difference between revisions
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{{NavSpeciesBasic|open=5}}---- |
{{NavSpeciesBasic|open=5}}---- |
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{{Verbox|small=yes|text=This article was updated for version 0. |
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}} |
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{{Stub|species}} |
{{Stub|species}} |
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| lvtype = Average |
| lvtype = Average |
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| mvtype = Normal/Move |
| mvtype = Normal/Move |
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| skills = ExtractMana/Sting |
| skills = [[ExtractMana]]/[[Sting]] |
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| pskills = Aphrodisiac |
| pskills = [[Aphrodisiac]] |
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| passive = TransferLife fuck/StrongLifeSteal attack/StrongPheromones attack/TakeDamage turnstart |
| passive = [[Passives#TransferLife|TransferLife]] fuck/[[Passives#StrongLifeSteal|StrongLifeSteal]] attack/[[Passives#StrongPheromones|StrongPheromones]] attack/[[Passives#TakeDamage|TakeDamage]] turnstart |
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| traits = Abdomen/SexAffinity |
| traits = [[Abdomen]]/[[SexAffinity]] |
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| fert = 10 |
| fert = 10 |
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| tits = 1200 |
| tits = 1200 |
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| beauty = 50 |
| beauty = 50 |
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| species = Succubus/Insect |
| species = Succubus/Insect |
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| prod = LifeBlood |
| prod = [[Materials#LifeBlood|LifeBlood]] |
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| drop = Nothing |
| drop = Nothing |
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}} |
}} |
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== |
== Overview == |
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=== Combat === |
=== Combat === |
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Very strong life stealing abilities, but are also depending on them to stay alive. |
Very strong life stealing abilities, but are also depending on them to stay alive. |
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== Notes == |
== Notes == |
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*Since you can select and deselect passives when playing [[Evolution]] or [[Creation]], you can remove the |
* Since you can select and deselect passives when playing [[Evolution]] or [[Creation]], you can remove the [[Passives#TakeDamage|TakeDamage]] passive when transforming into or creating one. |
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== Trivia == |
== Trivia == |
Latest revision as of 17:28, 3 January 2023
Overview[ | ]
Combat[ | ]
Very strong life stealing abilities, but are also depending on them to stay alive.
Overworld[ | ]
Breeding[ | ]
Moneymaking[ | ]
Notes[ | ]
- Since you can select and deselect passives when playing Evolution or Creation, you can remove the TakeDamage passive when transforming into or creating one.