Tanid Lizard: Difference between revisions

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{{NavSpeciesBasic|open=7}}----
{{NavSpeciesBasic|open=7}}----
{{Verbox|small=yes|text=This article was updated for version 0.19.0.1|version=0.19.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}
{{Stub|species}}
{{Stub|species}}


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| lvtype = Average
| lvtype = Average
| mvtype = Amphibic/Move
| mvtype = Amphibic/Move
| passive = Thorns Defend/Poison Attack
| passive = [[Passives#Thorns|Thorns]] Defend/[[Passives#Poison|Poison]] Attack
| skills = Regenerate
| skills = [[Regenerate]]
| pskills = Toxin/Aegis/HardenSkin
| pskills = [[Toxin]]/[[Aegis]]/[[HardenSkin]]
| traits = Slime
| traits = [[Slime]]
| fert = 20
| fert = 20
| tits = 400
| tits = 400
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| beauty = 80
| beauty = 80
| species = Lizard/Tentacle
| species = Lizard/Tentacle
| prod = <!-- production items separated by / -->Nothing
| prod = Nothing
| drop = <!-- combat drop items separated by / -->Iron
| drop = [[Materials#Iron|Iron]]
}}
}}The '''Tanid Lizard''' is a tank unit with low [[Stats#Health|Health]] growth which depends on its high [[Stats#Armor|Armor]] to take hits. They can't equip weapons, instead getting a second misc slot.


The '''Tanid Lizard''' is a tank unit with low [[Stats#Health|Health]] growth which depends on its high [[Stats#Armor|Armor]] to take hits. They can't equip weapons, instead getting a second misc slot.
== Strategies ==

== Overview ==
=== Combat ===
=== Combat ===
They have extremely high [[Stats#Armor|Armor]], combined with their passive Thorns and [[Status_Effects#Poison|Poison]] they're designed to whittle down their enemies through attrition. However their health is quite low, making them weak to attrition through certain status effects themselves (such as [[Status_Effects#Bleeding|Bleeding]]), as well as high burst damage and [[Stats#Armor|Armor]] piercing attacks.
They have extremely high [[Stats#Armor|Armor]], combined with their passive [[Passives#Thorns|Thorns]] and [[Status_Effects#Poison|Poison]] they're designed to whittle down their enemies through attrition. However their health is quite low, making them weak to attrition through certain status effects themselves (such as [[Status_Effects#Bleeding|Bleeding]]), as well as high burst damage and [[Stats#Armor|Armor]] piercing attacks.

=== Overworld ===
=== Overworld ===

=== Breeding ===
=== Breeding ===

=== Moneymaking ===
=== Moneymaking ===

== Notes ==
== Notes ==

== Trivia ==
== Trivia ==
Tanid Lizards are slowed down a lot by their own weight. When curled up, it's almost impossible to find a weak spot, so they can rest anywhere.
Tanid Lizards are slowed down a lot by their own weight. When curled up, it's almost impossible to find a weak spot, so they can rest anywhere.

Revision as of 18:26, 3 January 2023


This article was updated for version 0.22.0.1
This article is a stub. You can help our wiki out by expanding it.

The Tanid Lizard is a tank unit with low Health growth which depends on its high Armor to take hits. They can't equip weapons, instead getting a second misc slot.

Overview

Combat

They have extremely high Armor, combined with their passive Thorns and Poison they're designed to whittle down their enemies through attrition. However their health is quite low, making them weak to attrition through certain status effects themselves (such as Bleeding), as well as high burst damage and Armor piercing attacks.

Overworld

Breeding

Moneymaking

Notes

Trivia

Tanid Lizards are slowed down a lot by their own weight. When curled up, it's almost impossible to find a weak spot, so they can rest anywhere.