Passives: Difference between revisions
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! Name !! Description !! Sources |
! Name !! Description !! Sources |
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| AbsorbLife|| Convert grass into wasteland. Gain 2 shield per tile|| onMove { [[Glow_Fly]] [[ |
| AbsorbLife|| Convert grass into wasteland. Gain 2 shield per tile|| onMove { [[Glow_Fly]] [[Glow_Fairy]] } |
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| AbsorbWater|| Convert water into earth and gain 2 shield|| onMove{ [[Plantaur]] [[Plant_Lizard]] [[Plant_Girl]] [[Beast_Plant]] [[Seedling_Nymph]] [[Flora]] [[Lily]] [[Celia]] [[Rose]] }, onTurnEnd{ [[Lina]] } |
| AbsorbWater|| Convert water into earth and gain 2 shield|| onMove{ [[Plantaur]] [[Plant_Lizard]] [[Plant_Girl]] [[Beast_Plant]] [[Seedling_Nymph]] [[Flora]] [[Lily]] [[Celia]] [[Rose]] }, onTurnEnd{ [[Lina]] } |
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| Armor|| Increases target's armor for a turn|| onSeduce{ [[Plant_Succubus]] } |
| Armor|| Increases target's armor for a turn|| onSeduce{ [[Plant_Succubus]] } |
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| ArmorBreak|| Permanently set enemy armor to 0|| |
| ArmorBreak|| Permanently set enemy armor to 0|| |
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| Berserker|| gain 1 power|| |
| Berserker|| gain 1 power|| |
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| Bleed|| Causes bleeding for 2 turns|| |
| Bleed|| Causes bleeding for 2 turns|| onAttack{ [[Mosquito]] [[Devil]] } |
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| Blind|| applies Blinded to target for 2 turns|| |
| Blind|| applies Blinded to target for 2 turns|| onAttack{ [[Holy_Spirit]] [[Light_Nymph]] }, onGettingAttacked{ [[Squid_Girl]] } |
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| Burn|| increases burn by 1|| |
| Burn|| increases burn by 1|| onAttack { [[Fire_Beast]] [[Demon_Beast]] [[Fire_Snake]] [[Lava_Drinker]] [[Lina]] }, onSeduce{ [[Fire_Demon]] } |
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| BurstRefresh|| When all skills are on cooldown, reduce all by 1.|| |
| BurstRefresh|| When all skills are on cooldown, reduce all by 1.|| |
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| CalmingWater|| Reduce lust by 5 when on water and gain 5 shield|| |
| CalmingWater|| Reduce lust by 5 when on water and gain 5 shield|| |
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| CelestialPower|| Increase global power of shadow/radiant dmg. Shadow: +5% for each enlightened character Radiant: +1% for each shadow tile.|| |
| CelestialPower|| Increase global power of shadow/radiant dmg. Shadow: +5% for each enlightened character Radiant: +1% for each shadow tile.|| onTurnStart{ [[Celestial]] } |
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| ChainCurse|| When attacking a cursed enemy, curse all other enemies for a turn. (they lose 1 energy and mana when already cursed instead)|| |
| ChainCurse|| When attacking a cursed enemy, curse all other enemies for a turn. (they lose 1 energy and mana when already cursed instead)|| onAttack{ [[Shade]] [[Shadow]] } |
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| Channeling|| drains 1 mana from attackers|| |
| Channeling|| drains 1 mana from attackers|| |
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| ChaosBuff|| Start battle with a random positive status effect|| |
| ChaosBuff|| Start battle with a random positive status effect|| onGettingFucked{ [[Sylvie]] } |
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| ChaosRefresh|| Reduce the cooldown of a random skill by 1.|| |
| ChaosRefresh|| Reduce the cooldown of a random skill by 1.|| onTurnEnd { [[Half_Neoran]] } |
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| ChargeMagic|| Gain a magic charge.|| |
| ChargeMagic|| Gain a magic charge.|| onAttack { [[Plant_Fox_Girl]] } |
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| ChoiceRefresh|| If exactly one skill is on cooldown, reduce it by 1.|| |
| ChoiceRefresh|| If exactly one skill is on cooldown, reduce it by 1.|| |
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| Cooling|| Turn every lava-tile in radius 1 into stone|| |
| Cooling|| Turn every lava-tile in radius 1 into stone|| |
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| Curse|| Curse target for 3 turns|| |
| Curse|| Curse target for 3 turns|| onSeduce{ [[Neoran]] } |
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| Dampen|| All characters: +10% water power -10% fire power|| |
| Dampen|| All characters: +10% water power -10% fire power|| CombatStart{ [[Water_Spirit]] } |
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| DarkenWater|| Convert water into shadow and gain 2 shield|| |
| DarkenWater|| Convert water into shadow and gain 2 shield|| onMove{ [[Ghost_Plant]] } |
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| Darkness|| All characters: +10% shadow power Turn up to 3 tiles into shadow|| |
| Darkness|| All characters: +10% shadow power Turn up to 3 tiles into shadow|| CombatStart{ [[Shadow_Spirit]] } |
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| Decay|| Permanently reduces targets base strength by 1 (Can't be lowered below 1)|| |
| Decay|| Permanently reduces targets base strength by 1 (Can't be lowered below 1)|| onAttack{ [[Death_Fly]] [[Shadow_Fairy]] [[Horror]] [[Phara]]} |
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| Defend|| Defend for a turn (take half dmg)|| |
| Defend|| Defend for a turn (take half dmg)|| |
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| DefenseBreak|| Remove \"defending\" from target|| |
| DefenseBreak|| Remove \"defending\" from target|| onAttack{ [[Shell_Drake]] [[Cuska]] [[Breaker_Sword]] } |
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| DemonBond|| Avy and Xhana on the field: +4 magic/strength charges. One of them: +2 magic/strength charges. Start enticed. None: Start battles weakened, enticed and with passive lust gain. || |
| DemonBond|| Avy and Xhana on the field: +4 magic/strength charges. One of them: +2 magic/strength charges. Start enticed. None: Start battles weakened, enticed and with passive lust gain. || CombatStart{ main character } |
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| Devour|| If the user has 1 ap left after attacking, use it to immediately destroy target and restore hp equal to half their remaining hp.|| |
| Devour|| If the user has 1 ap left after attacking, use it to immediately destroy target and restore hp equal to half their remaining hp.|| onAttack{ [[Sky_Worm]] } |
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| Disloyal|| Start battle with permanent low morale, slow and 0 ap. No effect if Avy is on the field.|| |
| Disloyal|| Start battle with permanent low morale, slow and 0 ap. No effect if Avy is on the field.|| CombatStart{ [[Portal_Ripper]] } |
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| Displace|| move to a random adjacent tile (prioritizes tiles with no adjacent enemy)|| |
| Displace|| move to a random adjacent tile (prioritizes tiles with no adjacent enemy)|| onGettingAttacked{ [[Plant_Fox_Girl]] } |
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| Dissolve|| Apply 2 turns of radiation to target. If successful, fully restore all mana.|| |
| Dissolve|| Apply 2 turns of radiation to target. If successful, fully restore all mana.|| onAttack{ [[Glow_Fly]] [[Glow_Fairy]] } |
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| DrainAll|| Target loses all energy.|| |
| DrainAll|| Target loses all energy.|| |
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| DrainEnergy|| drain up to all energy from enemy.|| |
| DrainEnergy|| drain up to all energy from enemy.|| |
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| DrainMana|| drain 1 mana Doesnt work if target has no mana left|| onAttack{ [[Unicorn]] [[Fairy]] [[Siren]] [[Seer]] [[Lymean]] [[Angel_Demon]] [[Angel]] [[Light_Lizard]] [[Light_Fox]] [[Spirit]]}, onSeduce{ [[Angel_Demon]] } |
| DrainMana|| drain 1 mana Doesnt work if target has no mana left|| onAttack{ [[Unicorn]] [[Fairy]] [[Siren]] [[Seer]] [[Lymean]] [[Angel_Demon]] [[Angel]] [[Light_Lizard]] [[Light_Fox]] [[Spirit|Spirit Butterfly Light_Fox True_Unicorn]] [[Angler_Fish]] [[Blood_Fairy]] [[Spirit]] [[Seedling_Fairy]] [[Seedling_Nymph]] [[Nephilim]] [[Orb_Fish]] [[Ghost_Bulb]] [[Gem_Girl]] [[Seraph]] [[Water_Nymph]] [[Lumira]] [[Castalia]] [[Phy]] [[Liza]] [[Xhana]] [[Zil]] [[Lonada]]}, onSeduce{ [[Angel_Demon]] } |
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| DrainStamina|| drain 1 stamina|| |
| DrainStamina|| drain 1 stamina|| onAttack{ [[Blood_Fairy]] } |
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| Egg|| When hp reaches zero, character turns into an egg (instead of getting injured) Requires 10+ stamina to trigger. Character hatches in 6 turns. (can use mana to hatch early) (Also hatches automatically after battle etc.)|| |
| Egg|| When hp reaches zero, character turns into an egg (instead of getting injured) Requires 10+ stamina to trigger. Character hatches in 6 turns. (can use mana to hatch early) (Also hatches automatically after battle etc.)||onDeath{ [[Phoenix]]} |
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| Electric|| attackers lose 1 ap and become slowed for 1 turn|| |
| Electric|| attackers lose 1 ap and become slowed for 1 turn|| |
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| ElementalPower|| All characters: +10% water/fire/poison power|| |
| ElementalPower|| All characters: +10% water/fire/poison power|| CombatStart{ [[Laquas]] } |
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| Empower|| Target ally gains 2 magic/strength charges.|| |
| Empower|| Target ally gains 2 magic/strength charges.|| onGettingFucked{ [[C Unit|C_Unit }]] |
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| EnergizeSeals|| All seals gain +1 ap (can exceed maximum).|| |
| EnergizeSeals|| All seals gain +1 ap (can exceed maximum).|| CombatStart{ [[Holy_Seal]] } |
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| EnhanceMagic|| Increase magic strength by 50% for a turn|| |
| EnhanceMagic|| Increase magic strength by 50% for a turn|| onAttack{ [[Devy|Devy }]] |
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| Enlighten|| Enlightens target for a turn.|| |
| Enlighten|| Enlightens target for a turn.|| onSeduce{ [[Holy_Spirit]] }, onFuck{ [[Light_Nymph]] } |
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| Entangle|| Entangle target for a turn|| |
| Entangle|| Entangle target for a turn|| |
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| Exploding|| Explodes, dealing mg damage to every neighbour|| |
| Exploding|| Explodes, dealing mg damage to every neighbour|| |
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| FireAura|| Increases burn of surrounding characters by 2|| |
| FireAura|| Increases burn of surrounding characters by 2|| onTurnEnd{ [[Lava_Fish]] [[Hell_Beast]] [[Fire_Snake]]} |
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| Flames|| Deal dmg equal to your burn duration. (Ignores armor)|| |
| Flames|| Deal dmg equal to your burn duration. (Ignores armor)|| |
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| Focus|| Applies focus for a turn|| |
| Focus|| Applies focus for a turn|| onAttack{ [[Shade]] [[Shadow]] }, onFuck{ [[Vilyn]] } |
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| ForestsGrasp|| 1. Drain 1 mana/hp from each entangled enemy 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth) 3. Randomly turn some tiles into grass afterwards|| |
| ForestsGrasp|| 1. Drain 1 mana/hp from each entangled enemy 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth) 3. Randomly turn some tiles into grass afterwards|| |
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| OverWhelm|| Apply 1 vulnerable if your strength is higher than theirs.|| |
| OverWhelm|| Apply 1 vulnerable if your strength is higher than theirs.|| |
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| Pheromones|| deal half of own lustdmg to target (minimum of 1)|| onAttack{ [[Plantaur]] [[Fairy]] [[Plant_Harpy]] [[Plant_Lizard]] [[ |
| Pheromones|| deal half of own lustdmg to target (minimum of 1)|| onAttack{ [[Plantaur]] [[Fairy]] [[Plant_Harpy]] [[Plant_Lizard]] [[Plant_Mermaid]] [[Fish_Succubus]] [[Fire_Demon]] [[Plant_Girl]] [[Succubus]] [[Speed_Form]] [[Forest_Stalker]] [[Vampire]] [[Bee_Girl]] [[Rock_Hugger]] [[Seliel]] [[Sylvie]] [[Lily]] [[Celia]] [[Xhana]] } |
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| Pierce|| Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack|| |
| Pierce|| Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack|| |
Revision as of 17:07, 28 April 2022
Passives are either traits shown above Specials in character sheets, or provided to characters from equipped items. They take effect during combat. Cannot be changed outside special events, relation quests or bugs.
Important notes
- Passives from characters and items overlapping lead to both working.
- relation quests can grant LoveEnergy, LovePower or LoveShield, onFuck or onGettingFucked, for a total of 6 possible Passives.
- a ritual (special event) with Avy and Xhana will grant the Passive DemonBond
- Reclaim is given to those created via Replicate.
- triggers of passives can be: onMove, onTurnStart, onTurnEnd, onAttack, onDeath, onFuck, onGettingFucked, Always, onGettingAttacked, onSeduce, onGettingSeduced, CombatStart, CombatEnd.
Trait list
Name | Description | Sources |
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AbsorbLife | Convert grass into wasteland. Gain 2 shield per tile | onMove { Glow_Fly Glow_Fairy } |
AbsorbWater | Convert water into earth and gain 2 shield | onMove{ Plantaur Plant_Lizard Plant_Girl Beast_Plant Seedling_Nymph Flora Lily Celia Rose }, onTurnEnd{ Lina } |
Armor | Increases target's armor for a turn | onSeduce{ Plant_Succubus } |
ArmorBreak | Permanently set enemy armor to 0 | |
Berserker | gain 1 power | |
Bleed | Causes bleeding for 2 turns | onAttack{ Mosquito Devil } |
Blind | applies Blinded to target for 2 turns | onAttack{ Holy_Spirit Light_Nymph }, onGettingAttacked{ Squid_Girl } |
Burn | increases burn by 1 | onAttack { Fire_Beast Demon_Beast Fire_Snake Lava_Drinker Lina }, onSeduce{ Fire_Demon } |
BurstRefresh | When all skills are on cooldown, reduce all by 1. | |
CalmingWater | Reduce lust by 5 when on water and gain 5 shield | |
CelestialPower | Increase global power of shadow/radiant dmg. Shadow: +5% for each enlightened character Radiant: +1% for each shadow tile. | onTurnStart{ Celestial } |
ChainCurse | When attacking a cursed enemy, curse all other enemies for a turn. (they lose 1 energy and mana when already cursed instead) | onAttack{ Shade Shadow } |
Channeling | drains 1 mana from attackers | |
ChaosBuff | Start battle with a random positive status effect | onGettingFucked{ Sylvie } |
ChaosRefresh | Reduce the cooldown of a random skill by 1. | onTurnEnd { Half_Neoran } |
ChargeMagic | Gain a magic charge. | onAttack { Plant_Fox_Girl } |
ChoiceRefresh | If exactly one skill is on cooldown, reduce it by 1. | |
Connected | +1 magic/strength charge for each ally of the same species (Doesn't count other connected characters) | |
Cooling | Turn every lava-tile in radius 1 into stone | |
Curse | Curse target for 3 turns | onSeduce{ Neoran } |
Dampen | All characters: +10% water power -10% fire power | CombatStart{ Water_Spirit } |
DarkenWater | Convert water into shadow and gain 2 shield | onMove{ Ghost_Plant } |
Darkness | All characters: +10% shadow power Turn up to 3 tiles into shadow | CombatStart{ Shadow_Spirit } |
Decay | Permanently reduces targets base strength by 1 (Can't be lowered below 1) | onAttack{ Death_Fly Shadow_Fairy Horror Phara} |
Defend | Defend for a turn (take half dmg) | |
DefenseBreak | Remove \"defending\" from target | onAttack{ Shell_Drake Cuska Breaker_Sword } |
DemonBond | Avy and Xhana on the field: +4 magic/strength charges. One of them: +2 magic/strength charges. Start enticed. None: Start battles weakened, enticed and with passive lust gain. | CombatStart{ main character } |
Devour | If the user has 1 ap left after attacking, use it to immediately destroy target and restore hp equal to half their remaining hp. | onAttack{ Sky_Worm } |
Disloyal | Start battle with permanent low morale, slow and 0 ap. No effect if Avy is on the field. | CombatStart{ Portal_Ripper } |
Displace | move to a random adjacent tile (prioritizes tiles with no adjacent enemy) | onGettingAttacked{ Plant_Fox_Girl } |
Dissolve | Apply 2 turns of radiation to target. If successful, fully restore all mana. | onAttack{ Glow_Fly Glow_Fairy } |
DrainAll | Target loses all energy. | |
DrainEnergy | drain up to all energy from enemy. | |
DrainMana | drain 1 mana Doesnt work if target has no mana left | onAttack{ Unicorn Fairy Siren Seer Lymean Angel_Demon Angel Light_Lizard Light_Fox Spirit Butterfly Light_Fox True_Unicorn Angler_Fish Blood_Fairy Spirit Seedling_Fairy Seedling_Nymph Nephilim Orb_Fish Ghost_Bulb Gem_Girl Seraph Water_Nymph Lumira Castalia Phy Liza Xhana Zil Lonada}, onSeduce{ Angel_Demon } |
DrainStamina | drain 1 stamina | onAttack{ Blood_Fairy } |
Egg | When hp reaches zero, character turns into an egg (instead of getting injured) Requires 10+ stamina to trigger. Character hatches in 6 turns. (can use mana to hatch early) (Also hatches automatically after battle etc.) | onDeath{ Phoenix} |
Electric | attackers lose 1 ap and become slowed for 1 turn | |
ElementalPower | All characters: +10% water/fire/poison power | CombatStart{ Laquas } |
Empower | Target ally gains 2 magic/strength charges. | onGettingFucked{ C_Unit } |
EnergizeSeals | All seals gain +1 ap (can exceed maximum). | CombatStart{ Holy_Seal } |
EnhanceMagic | Increase magic strength by 50% for a turn | onAttack{ Devy } |
Enlighten | Enlightens target for a turn. | onSeduce{ Holy_Spirit }, onFuck{ Light_Nymph } |
Entangle | Entangle target for a turn | |
Entice | Entice target for 2 turns | |
Exploding | Explodes, dealing mg damage to every neighbour | |
FireAura | Increases burn of surrounding characters by 2 | onTurnEnd{ Lava_Fish Hell_Beast Fire_Snake} |
Flames | Deal dmg equal to your burn duration. (Ignores armor) | |
Focus | Applies focus for a turn | onAttack{ Shade Shadow }, onFuck{ Vilyn } |
ForestsGrasp | 1. Drain 1 mana/hp from each entangled enemy 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth) 3. Randomly turn some tiles into grass afterwards | |
Fragility | Reduce own armor by 1 | |
Frost | All characters: +20% ice power -10% poison power Turn up to 5 tiles into snow | |
FrostMagic | Gain 2 magic charges when on ice/snow | |
FrostPierce | Shouldn't exist. Also attack the character behind the target. Both characters get slowed for 2 turns. Attack triggers won't activate on the other attack | |
FrostPower | All \"ice\" characters gain 2 magic charges. | |
FullHeal | Fully restore hp | |
FullShield | Gain immunity to damage for a turn. | |
FungalBond | Effect based on adjacent fungal characters. (Exact amount) 1: +1 magic/strength charge. 2: shield adjacent fungal characters and self by mg/2. 3: Own skill cooldowns -1. 4: +50% strength to adjacent fungal characters for 2 turns. 5: +50% magic strength to adjacent fungal characters for 2 turns. 6: Damage immunity for 2 turns. +2 str/magic charges. | |
FungalCorruption | Deal LDmg to each enemy, equal to fungal network size. | |
GrassEnergy | Requires druid to be involved. If partner is druid, entangle all enemies on grass for a turn. If wearer, grant 1 ap and grasstrail to your partner. | |
GrassStrike | After attacking, turn a random neighbouring tile into slime | |
GrassTrail | Turn every tile this character moves on into grass | |
GrowthBond | When fucked by you, grow grass in range 3. | |
Harden | Gain hardened skin for 2 turns. | |
Heal | Restore own hp equal to mg. | |
Heat | All characters: +10% fire power -10% ice power | |
Ignite | increases own burn by 1 | |
Illuminate | Clear shadow tiles in radius 1. (turns them into earth) | |
Immunity | impossible to gain any effects (poison/regeneration etc.) | |
Infect | applies Infected to target for 3 turns | |
Infuse | Ally gains magic-buff for 2 turns | |
Instability | Randomizes the first skill from a set of magic skills. | |
Invigorate | Restore 2 ap to target | |
LargeGrassTrail | Grow grass on earth tiles in radius 1. Turn water into earth | |
LargeShadowTrail | Turn every tile in radius 1 into shadow | |
LargeSlimeTrail | Turn every non-fluid tile in radius 1 into slime | |
LargeWaterTrail | Turn every non-lava tile in radius 1 into water | |
LastingMagic | Empower ally for remaining battle | |
LastingStrength | Strengthen ally for remaining battle | |
LavaFishPresence | Increase burn of everyone on lava by 5, for everyone else by 1. Randomly spawns a few lava spots on the map. Turns nearby water into earth | |
LavaStrength | Gain 2 strength charges on lava | |
LavaTrail | Turns stone into lava, anything else into stone (ignores water) | |
LifeSteal | drain 1 hp (doesn't work at full hp) | |
LightPower | If full hp, enlighten self for a turn. | |
LoveEnergy | When target is maincharacter, gain 1 ap. | onFuck & OnGettingFucked { all } via relation quests |
LovePower | When target is maincharacter, gain 2 strength/magic charge. | onFuck & OnGettingFucked { all } via relation quests |
LoveShield | When target is maincharacter, gain 2*mg shield. | onFuck & OnGettingFucked { all } via relation quests |
LustAura | Increases lust of nearby characters by 5. Affected by LRes | |
LustGain | Deals lust dmg to self, equal to own magic strength or strength (whichever is higher). Affected by LRes | |
MagicStrike | Deal additional true dmg equal to your magic strength | |
MagmaPush | Push the enemy back 1 tile Turn tile to lava | |
ManaBurst | Restore 5 mana to nearby characters. | |
ManaShield | If no mana-tank exists, lose invulnerability. | |
ManaSpark | if below 25% of max mana, set mana to 25% | |
MassSiphon | Drain up to 5 mana from all characters. | |
MindCollapse | Increase lust of all enemies by lDmg. Entangle all enemies. Adjacent enemies become weakened/vulnerable for the remaining battle | |
Mirror | seduce target, based on half their own LDmg (still affected by lRes) | |
MistForm | Enter shadowform for a turn. | |
MushroomPresence | Shield each fungal creature by 1. Deal 1 dmg/ldmg to everyone else. | |
OverWhelm | Apply 1 vulnerable if your strength is higher than theirs. | |
Pheromones | deal half of own lustdmg to target (minimum of 1) | onAttack{ Plantaur Fairy Plant_Harpy Plant_Lizard Plant_Mermaid Fish_Succubus Fire_Demon Plant_Girl Succubus Speed_Form Forest_Stalker Vampire Bee_Girl Rock_Hugger Seliel Sylvie Lily Celia Xhana } |
Pierce | Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack | |
PlantArmor | increase armor by 2 when on grass | |
Poison | applies Poison (damage by 10% of max hp/turn) to target for 3 turns | |
PoisonSkin | applies Poison (damage by 10% of max hp/turn) to target for 2 turns | |
Possessed | Drains all mana from all allies. Return character as ghost, fully restored. Current level becomes the maxlevel. Max morale gets halved Movement becomes flying with speed 2. Gain waterBreathing/lavaImmune Everything else stays the same (including genetics and bodyfeatures) | |
PowerUp | Gain 1 strength/magic charge | |
Push | Push the enemy back 1 tile | |
Reckless | gain strength/magicbuff and vulnerable for a turn | |
Reclaim | Heal original equal to current hp and restore mana equal to own. | |
Regenerating | Convert 1 mana into 4 hp every turn (Doesn't trigger with full hp) | |
RemoveTentacles | All connected tentacles will die | |
Replenish | Restore mana equal to your magicstrength (Min 1) | |
Restore | Restore target hp equal to own mg. | |
Retreat | Teleport to the tile furthest away from any enemy | |
Reveal | Reveal all sexual preferences of enemy | |
SealArmor | All seals gain permanent hardened skin. | |
SealMagic | Gain +2 magic charges for each other allied seal. | |
SealMastery | All seals start gain 5 strength/magic charges. | |
SealPoison | All seals attacks apply poison. | |
SealStrength | Gain +2 strength charges for each other allied seal. | |
SecondStrike | Shouldn't exist. Perform another free attack on the same target (Doesn't trigger onhit effects) | |
Shadow | turn target tile into shadow | |
ShadowArmor | Defend for a turn when in shadow | |
ShadowBound | Outside of shadow/shadow form: become slow and weak for a turn | |
ShadowEntrance | Turn up to 5 random tiles into shadow. | |
ShadowSupport | All other allied shadow characters gain 3 magic charges. | |
ShadowTrail | Turn every tile this character moves on into shadow | |
Shield | Gain 1 shield | onMove{ Unicorn } |
Siphon | Drain 1 mana from every surrounding character if possible (Ally or Enemy) | |
SizeSteal | If partner has bigger tits, drain 100cc. Increases milk volume by 250ml. (If male/futa): if partner has bigger cock, drain 2cm. Increases cum volume by 100ml. | |
SlimeEntrance | Turn up to 5 random tiles into slime. | |
SlimeHeal | Use 1 mana to regenerate 5 hp, when standing on slime Removes slime | |
SlimePower | All \"slime\" characters gain 3 magic/strength charges. | |
SlimeStrike | After attacking, turn a random neighbouring tile into slime | |
SlimeTrail | Turn every tile this character moves on into slime | |
SlowEffect | Slows to target for 2 turns | |
SlowStart | Set mana to 0. | |
SoulHarvest | Immediately destroy target if below mg hp. Gain 1 soul if successfull | |
SpiritCompanion | Spawn a token stage 1 spirit near you. (without mana) | |
SpiritCompanion2 | Spawn a token stage 2 spirit near you. (without mana) | |
SpiritCompanion3 | Spawn a token stage 3 spirit near you. (without mana) | |
SpreadShadow | spread shadow to two of the nearest tiles. Only works when standing in shadow. Max range of 5 | |
SpreadSlime | spread slime to two of the nearest tiles. Only works when standing on slime. Max range of 5 | |
SpreadSpores | Apply 1 spore to all adjacent characters | |
Strengthen | Strengthen target for a turn | |
StrongCurse | Curse target for 10 turns | |
StrongLifeSteal | drain 3 hp (doesn't work at full hp) | |
StrongManaDrain | drain up to 3 mana Doesnt work if target has no mana left | |
StrongPheromones | deal own lustdmg to target (minimum of 3) (Requires 1 mana to activate) | |
StrongRegeneration | Restore half of missing hp | |
StrongShield | Gain 50% shield | |
SuckLife | Uses 5 mana to drain 1 MAX hp from the target. (irreversible) can't go above 50 base hp through this. Also restore 1 hp. Can convert max hp into strength. | |
SuckMana | Uses 5 mana to drain 1 MAX mana from the target. (irreversible) can't go above 50 base mana through this. Also drain 1 mana. Can convert max mana into magicStrength. | |
SunShine | All characters: +10% light power -10% shadow power | |
Swing | Shouldn't exist. Also attack adjacent 2 characters (to you and the target). Attack triggers won't activate on the other attacks | |
Symbiosis | +1 magic charge for each ally with symbiosis. (Doesn't count characters of the same species) | |
TakeDamage | Take 1 damage | |
TakeStance | Effect based on level type. Average: +2 str/mg charges. Strength: +3 str charges. Magic: +3 mg charges. Support: +2str/magic charges to all allied seedlings/spirits. Seduction: Deal ldmg to all enemies. Dexterity: +1ap. Endurance: Defend for first 2 turns. | |
TentacleShift | Gain permanent buffs based on attack type. Pierce: Buff: Strength buff (+50%). Swing: Buff: Focus. Ranged: Buff: SlimeTrail. Basic: Buff: all above. | |
TentacleWrap | Increase targets lust by 10. Entangles target for 2 turns | |
Thorns | damages attacker by 1 | onGettingAttacked{ Scale_Armor } |
ToxicPower | gain strength/magic buff and become poisoned for remaining battle. | |
TransferEnergy | Restore 1 energy to target. if target is a broodqueen, restore 2 energy instead | |
TransferLife | Attempt to fill target's life with own. Always keeps 10 health for self. If target is a broodqueen, 1 own hp heals target by 2 | |
TransferMana | Attempt to fill target's mana with own if target is a broodqueen, 1 own mana replenishes target's mana by 2 | |
WaterTrail | Turn every tile this character moves on into water | |
Wave | turn tiles in an arc into water | |
WispManaDrain | Drain mana equal to your magicstrength from neighbours and supply the summoner (Drains mana even if the summoner can't restore any) |
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