Shormy: Difference between revisions

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{{NavSpeciesSpirits|open=6}}----
{{NavSpeciesSpirits|open=6}}----
{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.20.0.2|version=0.20.0.2}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
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| attype = Shadow (Basic)
| attype = Shadow (Basic)
| lvtype = Dex
| lvtype = Dex
| mvtype = <!-- Example: Normal/Jump -->Flying/Move
| mvtype = <!-- Example: Normal/Jump --> Flying/Move
| skills = <!-- Skills separated by / -->ShadowBond/ShadowStep
| skills = <!-- Skills separated by / --> ShadowBond/ShadowStep
| pskills = <!-- Potential skills, also separated by / -->SpreadShadow
| pskills = <!-- Potential skills, also separated by / --> SpreadShadow
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ShadowTrail move
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> ShadowTrail move
| traits = <!-- Same here -->Spirit/Evolving/Pet/ShadowBound
| traits = <!-- Same here --> Spirit/Evolving/Pet/ShadowBound
| vir = 20
| vir = 20
| fert = 20
| fert = 20
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| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod = <!-- production items separated by / -->
| prod = <!-- production items separated by / -->
| drop = <!-- combat drop items separated by / -->DarkMatter
| drop = <!-- combat drop items separated by / --> DarkMatter
}}<!--
}}<!--
-->{{Spirit Evolution
-->{{Spirit Evolution
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|evoskills=ShadowBond/MistForm
|evoskills=ShadowBond/MistForm
|evosize=-1
|evosize=-1
}}Evolved from [[Shadow Spirit]]s, learning [[ShadowBond]] in the process.
}}Evolved from [[Shadow Spirit]]s, learning [[ShadowBond]] in the process. They can be evolved into four types; an Average Level Type that learns [[SpreadShadow]], a Strength Level Type that learns [[ShadowAttack]], a Dexterity Level Type that learns [[ShadowStep]], or a smaller Dexterity Level Type that learns [[MistForm]] and becomes a size smaller. They can then further evolve into a [[Hole Worm]], a [[Void Bringer]], or a [[Shadow Djinn]]. Note that Shormy have different options for [[Void Bringer]] evolution than [[Shadow Bringer]]s do.

They can be evolved into four different types:
{| class="wikitable"
|-
! Level Type !! Learned Skills !! Notes
|-
| Average || [[SpreadShadow]] || Size stays the same
|-
| Strength || [[ShadowAttack]] || Size stays the same
|-
| Dexterity || [[ShadowStep]] || Size stays the same
|-
| Dexterity || [[MistForm]] || Size Decreases
|}

They can then further evolve into [[Hole Worm]]s, [[Void Bringer]]s, or [[Shadow Djinn]]. Note that Shormy have different options for [[Void Bringer]] evolution than [[Shadow Bringer]]s do.


With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.
With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.

Revision as of 13:39, 18 September 2022


This article was updated for version 0.20.0.2

Evolved from Shadow Spirits, learning ShadowBond in the process.

They can be evolved into four different types:

Level Type Learned Skills Notes
Average SpreadShadow Size stays the same
Strength ShadowAttack Size stays the same
Dexterity ShadowStep Size stays the same
Dexterity MistForm Size Decreases

They can then further evolve into Hole Worms, Void Bringers, or Shadow Djinn. Note that Shormy have different options for Void Bringer evolution than Shadow Bringers do.

With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.