Grass Nymph: Difference between revisions

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{{NavSpeciesSpirits|open=2}}----
{{NavSpeciesSpirits|open=2}}----
{{Stub|species}}
{{Stub|species}}
{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.20.0.2|version=0.20.0.2}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
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| attype = Poison (Ranged)
| attype = Poison (Ranged)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->Flying/Move
| mvtype = <!-- Example: Normal/Jump --> Flying/Move
| skills = <!-- Skills separated by / -->Sprout
| skills = <!-- Skills separated by / --> Sprout
| pskills = <!-- Potential skills, also separated by / -->PoisonCloud/Antidote/NatureBlessing
| pskills = <!-- Potential skills, also separated by / --> PoisonCloud/Antidote/NatureBlessing
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->GrassTrail move
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> GrassTrail move
| traits = <!-- Same here -->OxygenProvider
| traits = <!-- Same here --> Spirit/OxygenProvider
| vir = 5
| vir = 5
| fert = 35
| fert = 35
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| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod = <!-- production items separated by / -->FairyDust/PlantMatter/Aphrodisiac
| prod = <!-- production items separated by / --> FairyDust/PlantMatter/Aphrodisiac
| drop = <!-- combat drop items separated by / -->
| drop = <!-- combat drop items separated by / -->
}}<!--
}}<!--
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|evoskills=Sprout/Toxin/Switch
|evoskills=Sprout/Toxin/Switch
|evosize=
|evosize=
}}Evolved from a [[Grass Spirit]] with a [[Stats#Max_Level|Max Level]] of 10+, Nymphs don't evolve further and learn a variety of skills.
}}Evolved from a [[Grass Spirit]] with a [[Stats#Max_Level|Max Level]] of 10+, Nymphs don't evolve further and learn a variety of skills. Alternatively they can be recruited in the town forest or petalstorm weather.


They can be evolved into four different types: <br>
They can be evolved into four different types:
{| class="wikitable"
Magic Level Type learns [[PoisonBolt]], [[PoisonHeal]] & [[Eruption]] <br>
|-
Average Level Type learns [[Sprout]], [[SpawnVine]] & [[Eruption]] <br>
! Level Type !! Learned Skills
Support Level Type learns [[PoisonFlight]], [[Antidote]] & [[MagicShield]] <br>
|-
Dexterity Level Type learns [[Sprout]], [[Toxin]] & [[Switch]]
| Magic || [[PoisonBolt]], [[PoisonHeal]], [[Eruption]]
|-
| Average || [[Sprout]], [[SpawnVine]], [[Eruption]]
|-
| Support || [[PoisonFlight]], [[Antidote]], [[MagicShield]]
|-
| Dexterity || [[Sprout]], [[Toxin]], [[Switch]]
|}

It's a mystery why they can learn the fire spell [[Eruption]].

Revision as of 09:01, 18 September 2022


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This article was updated for version 0.20.0.2

Evolved from a Grass Spirit with a Max Level of 10+, Nymphs don't evolve further and learn a variety of skills. Alternatively they can be recruited in the town forest or petalstorm weather.

They can be evolved into four different types:

Level Type Learned Skills
Magic PoisonBolt, PoisonHeal, Eruption
Average Sprout, SpawnVine, Eruption
Support PoisonFlight, Antidote, MagicShield
Dexterity Sprout, Toxin, Switch

It's a mystery why they can learn the fire spell Eruption.