Ice Spirit: Difference between revisions

From Portals of Phereon Wiki
Content added Content deleted
No edit summary
No edit summary
Line 1: Line 1:
{{NavSpeciesSpirits|open=3}}----
{{NavSpeciesSpirits|open=3}}----
{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.20.0.2|version=0.20.0.2}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
Line 21: Line 21:
| attype = Frost (Basic)
| attype = Frost (Basic)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->Normal/Move
| mvtype = <!-- Example: Normal/Jump --> Normal/Move
| skills = <!-- Skills separated by / -->Freeze
| skills = <!-- Skills separated by / --> Freeze
| pskills = <!-- Potential skills, also separated by / -->
| pskills = <!-- Potential skills, also separated by / -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->Frost combatstart
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> Frost combatstart
| traits = <!-- Same here -->Spirit/Evolving/ColdResistant
| traits = <!-- Same here --> Spirit/Evolving/ColdResistant
| vir = 10
| vir = 10
| fert = 10
| fert = 10
Line 40: Line 40:
| reqmlvl =
| reqmlvl =
| evinto = <!-- WARNING: Editing this line can break spirit chart integrity -->Ice Ball/Frost Weaver/Crystal Girl/Frost Nymph
| evinto = <!-- WARNING: Editing this line can break spirit chart integrity -->Ice Ball/Frost Weaver/Crystal Girl/Frost Nymph
}}A base spirit that can be summoned by the MC for 20 stamina if they chose Ice Affinity at the start, summoned Ice Spirits will come with the [[Ice Affinity]] trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have [[Ice Affinity]].
}}A base spirit that can be summoned by the [[Main Character]] for 20 stamina if they chose Ice Affinity at the start, summoned Ice Spirits will come with the [[Ice Affinity]] trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have [[Ice Affinity]]. Alternatively they can be captured in tundra portals or snowy weather.


Unlike the other spirits, there's no Ice Summoner you can recruit yet.
Unlike the other spirits, there's no Ice Summoner you can recruit yet.

Revision as of 10:30, 18 September 2022


This article was updated for version 0.20.0.2

A base spirit that can be summoned by the Main Character for 20 stamina if they chose Ice Affinity at the start, summoned Ice Spirits will come with the Ice Affinity trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have Ice Affinity. Alternatively they can be captured in tundra portals or snowy weather.

Unlike the other spirits, there's no Ice Summoner you can recruit yet.

Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to keep them safe in combat encounters.

Like all base spirits, Ice Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.

Ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.

Ice Spirits can be evolved into Ice Balls, which evolve further into Ice Beasts or Eye Girls, Frost Weavers or Frost Nymphs which don't evolve further, or a specialized Crystal Girl.