Rock Guardian: Difference between revisions

From Portals of Phereon Wiki
Content added Content deleted
No edit summary
mNo edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{NavSpeciesSpirits|open=4}}----
{{NavSpeciesSpirits|open=4}}----
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}
{{Stub|species}}
{{Stub|species}}

{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = RockGuardian.png<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = RockGuardian.png
| health = 22
| health = 22
| mana = 20
| mana = 20
| str = 5
| str = 5
| magic = 4
| magic = 4
| ldmg =
| ldmg = 3
| lres =
| lres = N/A
| maxlust = N/A
| armor = 4
| armor = 4
| speed = 4
| speed = 4
Line 22: Line 24:
| attype = Slashing (Ranged)
| attype = Slashing (Ranged)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->Flying/Move
| mvtype = Flying/Move
| skills = <!-- Skills separated by / --> RockSplinter/Throw
| skills = [[RockSplinter]]/[[Throw]]
| pskills = <!-- Potential skills, also separated by / -->
| pskills = <!-- Potential skills, also separated by / -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| traits = <!-- Same here --> LavaImmune/Spirit/QuickShooter/Elite
| traits = [[LavaImmune]]/[[Spirit (trait)|Spirit]]/[[QuickShooter]]/[[Elite]]
| vir = 20
| vir = 20
| fert = 20
| fert = 20
Line 32: Line 34:
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod =
| prod =
| drop = Iron/Obsidian
| drop = [[Materials#Iron|Iron]]/[[Materials#Obsidian|Obsidian]]
| aquisition = 1. Evolved from [[Rock Golem]]s.
2. Can be captured in cave portals.
}}<!--
}}<!--
-->{{Spirit Evolution
-->{{Spirit Evolution
Line 61: Line 65:
|evoskills=Regenerate
|evoskills=Regenerate
|evosize=-1
|evosize=-1
}}
}}== Strategies ==


=== Combat ===
== Evolution ==
A final evolution of a [[Rock Spirit]]. They can be evolved from [[Rock Golem]]s with varying size changes. Alternatively they can be captured in cave portals.
The Rock Guardian has the unique feature of being able to wield weapons, which few non-humanoid creatures are able to.


They can be evolved into four different types:
You should be careful when using their skills as they can hit allies as well. [[RockSplinter]] will hit units in every direction, and [[EarthQuake]] is a powerful skill that can hit every unit on the field since it targets tile types (except water).
{| class="wikitable"
|-
! Level Type !! Learned Skills !! Notes
|-
| Dexterity || [[RockSplinter]] || Size Increases
|-
| Strength || [[Earthquake|EarthQuake]] || Size Increases
|-
| Support || [[Focus]] || Size stays the same
|-
| Endurance || [[Regenerate]] || Size Decreases
|}


Note that the evolution to [[Rock Golem]] will also increase size, so if you start with a medium [[Rock Spirit]] you can end up with a giant Rock Guardian.
=== Overworld ===


=== Breeding ===
== Overview ==


=== Evolution Tree ===
=== Combat ===
The Rock Guardian is able to wield weapons, which few [[Creatures]] are able to.
The final evolution of a [[Rock Spirit]], it can be evolved from a [[Rock Golem]] into four different types with varying size changes. Note that the evolution to [[Rock Golem]] will also increase size, so if you start with a medium [[Rock Spirit]] you can end up with a giant Rock Guardian.


These Elites are capable of throwing out damage indiscriminately. You should be careful when using their skills as they can hit allies as well. [[RockSplinter]] will hit units in every direction, and [[Earthquake|EarthQuake]] is a powerful skill that can hit every unit on the field since it targets tile types (except water).
When it evolves you can choose one of the following:


=== Overworld ===
* Level Type Dexterity - Learns [[RockSplinter]], size increases


* Level Type Strength - Learns [[EarthQuake]], size increases


=== Breeding ===
* Level Type Support - Learns [[Focus]], size remains the same


* Level Type Endurance - Learns [[Regenerate]], size decreases


=== Moneymaking ===
=== Moneymaking ===



== Notes ==
== Notes ==



== Trivia ==
== Trivia ==

Latest revision as of 19:06, 31 December 2022


This article was updated for version 0.22.0.1
This article is a stub. You can help our wiki out by expanding it.


Evolution[ | ]

A final evolution of a Rock Spirit. They can be evolved from Rock Golems with varying size changes. Alternatively they can be captured in cave portals.

They can be evolved into four different types:

Level Type Learned Skills Notes
Dexterity RockSplinter Size Increases
Strength EarthQuake Size Increases
Support Focus Size stays the same
Endurance Regenerate Size Decreases

Note that the evolution to Rock Golem will also increase size, so if you start with a medium Rock Spirit you can end up with a giant Rock Guardian.

Overview[ | ]

Combat[ | ]

The Rock Guardian is able to wield weapons, which few Creatures are able to.

These Elites are capable of throwing out damage indiscriminately. You should be careful when using their skills as they can hit allies as well. RockSplinter will hit units in every direction, and EarthQuake is a powerful skill that can hit every unit on the field since it targets tile types (except water).

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

Trivia[ | ]