Rock Guardian: Difference between revisions
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{{NavSpeciesSpirits|open=4}}---- |
{{NavSpeciesSpirits|open=4}}---- |
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{{Stub|species}} |
{{Stub|species}} |
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{{Infobox Species |
{{Infobox Species |
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| name = <!-- Defaults to title --> |
| name = <!-- Defaults to title --> |
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| image = RockGuardian.png |
| image = RockGuardian.png |
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| health = 22 |
| health = 22 |
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| mana = 20 |
| mana = 20 |
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| str = 5 |
| str = 5 |
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| magic = 4 |
| magic = 4 |
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| ldmg = |
| ldmg = 3 |
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| lres = |
| lres = N/A |
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| maxlust = N/A |
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| armor = 4 |
| armor = 4 |
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| speed = 4 |
| speed = 4 |
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| attype = Slashing (Ranged) |
| attype = Slashing (Ranged) |
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| lvtype = Average |
| lvtype = Average |
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| mvtype = |
| mvtype = Flying/Move |
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| skills = |
| skills = [[RockSplinter]]/[[Throw]] |
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| pskills = <!-- Potential skills, also separated by / --> |
| pskills = <!-- Potential skills, also separated by / --> |
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| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> |
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> |
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| traits = |
| traits = [[LavaImmune]]/[[Spirit (trait)|Spirit]]/[[QuickShooter]]/[[Elite]] |
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| vir = 20 |
| vir = 20 |
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| fert = 20 |
| fert = 20 |
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| components = <!-- Extra unparsed info for special hybrids and such --> |
| components = <!-- Extra unparsed info for special hybrids and such --> |
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| prod = |
| prod = |
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| drop = Iron/Obsidian |
| drop = [[Materials#Iron|Iron]]/[[Materials#Obsidian|Obsidian]] |
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| aquisition = 1. Evolved from [[Rock Golem]]s. |
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2. Can be captured in cave portals. |
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}}<!-- |
}}<!-- |
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-->{{Spirit Evolution |
-->{{Spirit Evolution |
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|evoskills=Regenerate |
|evoskills=Regenerate |
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|evosize=-1 |
|evosize=-1 |
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}} |
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}}== Strategies == |
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== Evolution == |
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A final evolution of a [[Rock Spirit]]. They can be evolved from [[Rock Golem]]s with varying size changes. Alternatively they can be captured in cave portals. |
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They can be evolved into four different types: |
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{| class="wikitable" |
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|- |
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! Level Type !! Learned Skills !! Notes |
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|- |
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|- |
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| Strength || [[Earthquake|EarthQuake]] || Size Increases |
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|- |
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|- |
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|} |
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== Overview == |
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=== |
=== Combat === |
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⚫ | These Elites are capable of throwing out damage indiscriminately. You should be careful when using their skills as they can hit allies as well. [[RockSplinter]] will hit units in every direction, and [[Earthquake|EarthQuake]] is a powerful skill that can hit every unit on the field since it targets tile types (except water). |
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When it evolves you can choose one of the following: |
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* Level Type Strength - Learns [[EarthQuake]], size increases |
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=== Breeding === |
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=== Moneymaking === |
=== Moneymaking === |
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== Notes == |
== Notes == |
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== Trivia == |
== Trivia == |
Latest revision as of 19:06, 31 December 2022
Evolution[ | ]
A final evolution of a Rock Spirit. They can be evolved from Rock Golems with varying size changes. Alternatively they can be captured in cave portals.
They can be evolved into four different types:
Level Type | Learned Skills | Notes |
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Dexterity | RockSplinter | Size Increases |
Strength | EarthQuake | Size Increases |
Support | Focus | Size stays the same |
Endurance | Regenerate | Size Decreases |
Note that the evolution to Rock Golem will also increase size, so if you start with a medium Rock Spirit you can end up with a giant Rock Guardian.
Overview[ | ]
Combat[ | ]
The Rock Guardian is able to wield weapons, which few Creatures are able to.
These Elites are capable of throwing out damage indiscriminately. You should be careful when using their skills as they can hit allies as well. RockSplinter will hit units in every direction, and EarthQuake is a powerful skill that can hit every unit on the field since it targets tile types (except water).