Shell Drake: Difference between revisions

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{{NavSpeciesSpirits|open=1}}----
{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.25.0.1|version=0.25.0.1}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->

{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = ShellDrake.png<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = ShellDrake.png
| health = 30
| health = 30
| mana = 22
| mana = 22
| str = 5
| str = 5
| magic = 3
| magic = 3
| ldmg =
| ldmg = 3
| lres =
| lres = N/A
| maxlust = N/A
| armor = 4
| armor = 4
| speed = 3
| speed = 3
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| attype = Slashing (Pierce)
| attype = Slashing (Pierce)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->SemiAquatic/Move
| mvtype = SemiAquatic/Move
| skills = <!-- Skills separated by / -->Aegis
| skills = [[Aegis]]
| pskills = <!-- Potential skills, also separated by / -->HealingClaws/Splash/CreateWater
| pskills = [[HealingClaws]]/[[Splash]]/[[CreateWater]]
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->Thorns defend/DefenseBreak Attack
| passive = [[Thorns (Passive)|Thorns]] defend/[[DefenseBreak (Passive)|DefenseBreak]] attack
| traits = <!-- Same here -->Spirit/WaterMount/Aquatic/Elite
| traits = [[Spirit (trait)|Spirit]]/[[WaterMount]]/[[Aquatic]]/[[Elite]]
| vir = 20
| vir = 20
| fert = 20
| fert = 20
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| prod =
| prod =
| drop =
| drop =
| aquisition = 1. Can be evolved from [[Water Fish]] or [[Orb Fish]].
2. Can be captured in rainy weather.
}}<!--
}}<!--
-->{{Spirit Evolution
-->{{Spirit Evolution
| name =
| image =
| element = Water
| element = Water
| fxskills =
| sizebonus = +1
| reqstr =
| reqstr =
| reqhealth = 3+
| reqhealth = 3+
| reqlust =
| reqlust =
| reqmlvl =
| reqmlvl =
| evinto = <!-- WARNING: Editing this line can break spirit chart integrity -->
| evinto =
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
|evotype=Average
| name =
|evoskills=HealingClaws
| evosource =
|evosize=+1
| evoname = Endurance
| evotype = Endurance
| evoskills = Aegis
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
|evotype=Average
| name =
|evoskills=Aegis
| evosource =
|evosize=+1
| evoname = Average
}}<!--
| evotype = Average
-->{{Spirit Evolution Part
| evoskills = HealingClaws
|evotype=endurance
| evohealth =
|evoskills=Guard
| evomana =
|evosize=+1
| evostr =
}}
| evomagic =

| evoldmg =
== Evolution ==
| evolres =
A final evolution of a [[Water Spirit]]. They can be evolved from [[Water Fish]] or [[Orb Fish]], gaining a size in the process.<br>
| evoarmor =
They have a prerequisite of 3+ HP genes.
| evospeed =

| evopassive =
They can be evolved into three different types:
}}A final evolution of a [[Water Spirit]]. They can be evolved from [[Water Fish]] or [[Orb Fish]], gaining a size in the process. They can be evolved into two types, an Endurance Level Type that learns [[Aegis]] or an Average Level Type that learns [[HealingClaws]]. It has a prerequisite of 3+ hp genes, and for reason. Their health rating is one of the best in the game, with a base stat of 30 and a growth of 2.0. Their ability to tank is enhanced with their heavy [[Stats#Armor|Armor]], Thorns and [[Aegis]], and they can even break an enemy's defending stance, allowing them to out-tank the other. Their Pierce attacks even inflict [[Status_Effects#Bleeding|Bleeding]], further weakening the opposition.
{| class="wikitable"
|-
! Level Type !! Learned Skills
|-
| Average || [[HealingClaws]]
|-
| Average || [[Aegis]]
|-
| Endurance || [[Guard]]
|}

If you're evolving them from [[Water Spirit]]s, you might want to consider evolving different types so you can fuse away [[Splash]] for a better skillset.

== Overview ==

=== Combat ===
Their health rating is one of the best in the game, with a base stat of 30 and a growth of 2.0. Their ability to tank is enhanced with their heavy [[Stats#Armor|Armor]] and [[Thorns (Passive)|Thorns]], and they can even break an enemy's defending stance, allowing them to out-tank the other. Their Pierce attacks even inflict [[Bleeding]], further weakening the opposition.

=== Overworld ===


=== Breeding ===


=== Moneymaking ===


== Notes ==



== Trivia ==
If you're evolving them from [[Water Spirit]]s, you might want to consider evolving both types so you can fuse away [[Splash]] for a better skill set.

Latest revision as of 17:12, 7 November 2023


This article was updated for version 0.25.0.1


Evolution[ | ]

A final evolution of a Water Spirit. They can be evolved from Water Fish or Orb Fish, gaining a size in the process.
They have a prerequisite of 3+ HP genes.

They can be evolved into three different types:

Level Type Learned Skills
Average HealingClaws
Average Aegis
Endurance Guard

If you're evolving them from Water Spirits, you might want to consider evolving different types so you can fuse away Splash for a better skillset.

Overview[ | ]

Combat[ | ]

Their health rating is one of the best in the game, with a base stat of 30 and a growth of 2.0. Their ability to tank is enhanced with their heavy Armor and Thorns, and they can even break an enemy's defending stance, allowing them to out-tank the other. Their Pierce attacks even inflict Bleeding, further weakening the opposition.

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

Trivia[ | ]