Water Mermaid: Difference between revisions
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Water Mermaids are a useful addition to any [[Aquatic]] party with their LargeWaterTrail making lots of water wherever they go, without the need to use AP and [[Stats#Mana|Mana]] on a skill. They also make good casters with skills to damage or heal backed by solid [[Stats#Magic|Magic]] and [[Stats#Mana|Mana]] stats. |
Water Mermaids are a useful addition to any [[Aquatic]] party with their LargeWaterTrail making lots of water wherever they go, without the need to use AP and [[Stats#Mana|Mana]] on a skill. They also make good casters with skills to damage or heal backed by solid [[Stats#Magic|Magic]] and [[Stats#Mana|Mana]] stats. |
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Of all the breedable spirits this one is the most fertile. |
Revision as of 08:47, 18 September 2022
A final evolution of a Water Spirit. They can be evolved from Water Fish or Orb Fish. Alternatively they can be recruited in rainy weather.
They can be evolved into four different types:
Level Type | Learned Skills |
---|---|
Magic | WaterFall |
Magic | Tsunami |
Support | MassHeal |
Support | Restoration |
Unlike Shell Drakes or Sea Serpents, Water Mermaids have no genetic prerequisites, and is not a creature. They cannot equip weapons, gaining a second misc slot instead.
Water Mermaids are a useful addition to any Aquatic party with their LargeWaterTrail making lots of water wherever they go, without the need to use AP and Mana on a skill. They also make good casters with skills to damage or heal backed by solid Magic and Mana stats.