Eye Girl: Difference between revisions

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{{NavSpeciesSpirits|open=3}}----
{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->

{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = EyeGirlSafe.png<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = EyeGirlSafe.png
| health = 20
| health = 20
| mana = 30
| mana = 30
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| attype = Frost (Ranged)
| attype = Frost (Ranged)
| lvtype = Magic
| lvtype = Magic
| mvtype = <!-- Example: Normal/Jump -->Flying/Fly
| mvtype = Flying/Fly
| skills = <!-- Skills separated by / -->FrostFlight/Freeze
| skills = [[FrostFlight]]/[[Freeze]]
| pskills = <!-- Potential skills, also separated by / -->Frostbolt/Blizzard/Snow
| pskills = [[FrostBolt]]/[[Blizzard]]/[[Snow]]/[[Shatter]]
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->SlowEffect attack
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| traits = <!-- Same here -->Spirit/ColdResistant/HeightenedSense/Agile/Elite
| traits = [[Spirit (trait)|Spirit]]/[[ColdResistant]]/[[HeightenedSense]]/[[Agile]]/[[Elite]]
| vir = 5
| vir = 5
| fert = 20
| fert = 20
| cock = 18
| cock = 18
| cum = 5 (+2)
| energy = 5 (+2)
| tits = 1000
| tits = 1000
| milk = 5 (+2)
| milk = 5 (+2)
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| prod =
| prod =
| drop =
| drop =
| aquisition = 1. Evolved from [[Ice Ball]]s.
2. Can be recruited in tundra portals or snowy weather.
}}<!--
}}<!--
-->{{Spirit Evolution
-->{{Spirit Evolution
| name =
| image =
| element = Ice
| element = Ice
| fxskills =
| sizebonus =
| reqstr =
| reqstr =
| reqhealth =
| reqhealth =
| reqlust =
| reqlust =
| reqmlvl =
| reqmlvl =
| evinto = <!-- WARNING: Editing this line can break spirit chart integrity -->
| evinto =
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
|evotype=Average
| name =
|evoskills=Shatter
| evosource =
|evosize=
| evoname = Average
| evotype = Strength
| evoskills = PowerFlight
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
|evotype=strength
| name =
|evoskills=FrostFlight
| evosource =
|evosize=
| evoname = Magic
| evotype = Magic
| evoskills = IceBeam
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
|evotype=magic
| name =
|evoskills=IceBeam
| evosource =
|evosize=
| evoname = Support (FullHeal)
| evotype = Support
| evoskills = FullHeal
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
|evotype=support
| name =
|evoskills=FullHeal
| evosource =
|evosize=
| evoname = Support (Blizzard)
}}<!--
| evotype = Support
-->{{Spirit Evolution Part
| evoskills = Blizzard
|evotype=support
| evohealth =
|evoskills=Blizzard
| evomana =
|evosize=
| evostr =
}}
| evomagic =

| evoldmg =
== Evolution ==
| evolres =
A final evolution of an [[Ice Spirit]]. They can be evolved from [[Ice Ball]]s.
| evoarmor =

| evospeed =
They can be evolved into five different types:
| evopassive =
{| class="wikitable"
}}A final evolution of an [[Ice Spirit]], they can be evolved into four different types. An Average Level Type that learns [[PowerFlight]], a Magic Level Type that learns [[IceBeam]], or one of two Support Level Types that learn either [[FullHeal]] or [[Blizzard]].
|-
! Level Type !! Learned Skills
|-
| Average || [[Shatter]]
|-
| Strength || [[FrostFlight]]
|-
| Magic || [[IceBeam]]
|-
| Support || [[FullHeal]]
|-
| Support || [[Blizzard]]
|}

Evolving a Strength Level Type is not recommended however, as their growth is average and you lose out on a skill since [[Ice Ball]]s already learn [[FrostFlight]].

== Overview ==

=== Combat ===
Eye Girls are powerful Elites whose only drawbacks are below average [[Stat_Growth#Health|Health Growth]] and average [[Stats#Strength|Strength]]. All their other stats are superior, allowing them to excel in multiple roles. Their [[Stats#Magic|Magic]] in particular is quite powerful, giving them a formidable skillset if you stick to Magic Level Type throughout their evolution path.

Ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.

=== Overworld ===


=== Breeding ===


=== Moneymaking ===


== Notes ==



== Trivia ==
Eye Girls are powerful spirits whose only drawbacks are below average health and average [[Stats#Strength|Strength]]. All their other stats are superior, allowing them to excel in multiple roles. Additionally ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.

Latest revision as of 08:14, 31 December 2022


This article was updated for version 0.22.0.1


Evolution[ | ]

A final evolution of an Ice Spirit. They can be evolved from Ice Balls.

They can be evolved into five different types:

Level Type Learned Skills
Average Shatter
Strength FrostFlight
Magic IceBeam
Support FullHeal
Support Blizzard

Evolving a Strength Level Type is not recommended however, as their growth is average and you lose out on a skill since Ice Balls already learn FrostFlight.

Overview[ | ]

Combat[ | ]

Eye Girls are powerful Elites whose only drawbacks are below average Health Growth and average Strength. All their other stats are superior, allowing them to excel in multiple roles. Their Magic in particular is quite powerful, giving them a formidable skillset if you stick to Magic Level Type throughout their evolution path.

Ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

Trivia[ | ]