Rock Spirit: Difference between revisions

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{{NavSpeciesSpirits|open=4}}----
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}
{{Stub|species}}

{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = <!-- Use the "Add photo" button, search for the species and check the full-size option -->[[File:RockSpirit.png|thumb]]
| image = RockSpirit.png
| health = 9
| health = 9
| mana = 5
| mana = 5
| str = 1
| str = 1
| magic = 1
| magic = 1
| ldmg =
| ldmg = 3
| lres =
| lres = N/A
| maxlust = N/A
| armor = 2
| armor = 2
| speed = 3
| speed = 5
| grhealth = 0.6
| grmana = 0.4
| grstr = 0.5
| grmagic = 0.4
| grldmg = 0.5
| grspeed = 0.3
| type = Stone
| attype = Basic (Basic)
| lvtype = Endurance
| lvtype = Endurance
| mvtype = <!-- Example: Normal/Jump -->Normal
| mvtype = Normal/Move
| skills = <!-- Skills separated by / -->Crash
| skills = [[Crash]]
| pskills = <!-- Potential skills, also separated by / -->
| pskills = <!-- Potential skills, also separated by / -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| traits = <!-- Same here -->Spirit/Evolving/LavaImmune
| traits = [[Spirit (trait)|Spirit]]/[[Evolving]]/[[LavaImmune]]
| vir =
| vir = 10
| fert =
| fert = 10
| cock =
| cum =
| tits =
| milk =
| beauty =
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod =
| aquisition = <!-- Meant for unbreedable species -->Can be spawned, if rock elemental affinity is selected, or captured in cave portals.
| drop =
}}With its natural defense, bonus armor coming from affinity, rock spirits are the only base spirit that can hold its ground and draw aggro in early game. Just be mindful of enemies with piercing claws trait.
| aquisition = 1. Can be summoned.
2. Can be captured in cave portals.
}}<!--
-->{{Spirit Evolution
| element = Rock
| reqstr =
| reqhealth =
| reqlust =
| reqmlvl =
| evinto = <!-- WARNING: Editing this line can break spirit chart integrity --> Rock Golem/Rock Crab/Rock Hugger/Crystal Girl/Rock Nymph
}}

== Evolution ==
Rock Spirits can be evolved into [[Rock Crab]]s, [[Rock Hugger]]s, [[Crystal Girl]]s, [[Rock Nymph]]s and [[Rock Golem]]s, which are the only form that can evolve further. [[Druid]] can also choose to evolve them into [[ElementalSeed]]s.

== Overview ==
A base spirit that can be summoned by the [[Main Character]] for 10 stamina if they chose Rock Affinity at the start, summoned Rock Spirits will be small sized and come with the [[StoneSkin]] trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will be medium sized and won't have [[StoneSkin]].

Like all base spirits, Rock Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.

=== Combat ===
With their natural defence (especially with bonus [[Stats#Armor|Armor]] from [[StoneSkin]] if summoned), Rock Spirits are the only base spirit that can hold their ground and draw aggro early game. Just be mindful of enemies with [[PiercingClaws]].

=== Overworld ===


=== Breeding ===


=== Moneymaking ===


== Notes ==
* Unlike the other spirits, the [[Roctu|Rock Summoner]] will not summon base Rock Spirits.
* Spawned Rock Spirits gain [[StoneSkin]] and one random trait.
* Unlike other base spirits, summoned Rock Spirits are small sized.
* Rock Spirits can grow one size on most evolutions.


== Trivia ==
Base form is small, but evolutions grow larger up to giant.

Latest revision as of 05:29, 11 November 2023


This article was updated for version 0.22.0.1
This article is a stub. You can help our wiki out by expanding it.


Evolution[ | ]

Rock Spirits can be evolved into Rock Crabs, Rock Huggers, Crystal Girls, Rock Nymphs and Rock Golems, which are the only form that can evolve further. Druid can also choose to evolve them into ElementalSeeds.

Overview[ | ]

A base spirit that can be summoned by the Main Character for 10 stamina if they chose Rock Affinity at the start, summoned Rock Spirits will be small sized and come with the StoneSkin trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will be medium sized and won't have StoneSkin.

Like all base spirits, Rock Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.

Combat[ | ]

With their natural defence (especially with bonus Armor from StoneSkin if summoned), Rock Spirits are the only base spirit that can hold their ground and draw aggro early game. Just be mindful of enemies with PiercingClaws.

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

  • Unlike the other spirits, the Rock Summoner will not summon base Rock Spirits.
  • Spawned Rock Spirits gain StoneSkin and one random trait.
  • Unlike other base spirits, summoned Rock Spirits are small sized.
  • Rock Spirits can grow one size on most evolutions.

Trivia[ | ]