Shormy: Difference between revisions

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{{NavSpeciesSpirits|open=6}}----
{{NavSpeciesSpirits|open=6}}----
{{Verbox|small=yes|text=This article was updated for version 0.20.0.2|version=0.20.0.2}}
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}

{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = Shormy.png<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = Shormy.png
| health = 18
| health = 18
| mana = 10
| mana = 10
| str = 3
| str = 3
| magic = 1
| magic = 1
| ldmg =
| ldmg = 3
| lres =
| lres = N/A
| maxlust = N/A
| armor = 0
| armor = 0
| speed = 4
| speed = 4
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| attype = Shadow (Basic)
| attype = Shadow (Basic)
| lvtype = Dexterity
| lvtype = Dexterity
| mvtype = <!-- Example: Normal/Jump --> Flying/Move
| mvtype = Flying/Move
| skills = <!-- Skills separated by / --> ShadowBond/ShadowStep
| skills = [[ShadowBond]]/[[ShadowStep]]
| pskills = <!-- Potential skills, also separated by / --> SpreadShadow
| pskills = [[SpreadShadow]]
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> ShadowTrail move
| passive = [[Passives#ShadowTrail|ShadowTrail]] move
| traits = <!-- Same here --> Spirit/Evolving/Pet/ShadowBound
| traits = [[Spirit (trait)|Spirit]]/[[Evolving]]/[[Pet]]/[[ShadowBound]]
| vir = 20
| vir = 20
| fert = 20
| fert = 20
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| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod = <!-- production items separated by / -->
| prod = <!-- production items separated by / -->
| drop = <!-- combat drop items separated by / --> DarkMatter
| drop = [[Materials#DarkMatter|DarkMatter]]
| aquisition = 1. Evolved from [[Shadow Spirit]]s.
2. Can be captured in shadow biomes.
}}<!--
}}<!--
-->{{Spirit Evolution
-->{{Spirit Evolution
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|evoskills=ShadowBond/MistForm
|evoskills=ShadowBond/MistForm
|evosize=-1
|evosize=-1
}}
}}Evolved from [[Shadow Spirit]]s, learning [[ShadowBond]] in the process. Alternatively they can be captured in shadow biomes.

== Evolution ==
Evolved from [[Shadow Spirit]]s, learning [[ShadowBond]] in the process.


They can be evolved into four different types:
They can be evolved into four different types:
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They can be further evolved into [[Hole Worm]]s, [[Void Bringer]]s, or [[Shadow Djinn]]. Note that Shormy have different options for [[Void Bringer]] evolution than [[Shadow Bringer]]s do.
They can be further evolved into [[Hole Worm]]s, [[Void Bringer]]s, or [[Shadow Djinn]]. Note that Shormy have different options for [[Void Bringer]] evolution than [[Shadow Bringer]]s do.


== Overview ==
With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.

=== Combat ===
With flying and [[Passives#ShadowTrail|ShadowTrail]], the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.

=== Overworld ===


=== Breeding ===


=== Moneymaking ===


== Notes ==


== Trivia ==

Revision as of 17:24, 1 January 2023


This article was updated for version 0.22.0.1


Evolution

Evolved from Shadow Spirits, learning ShadowBond in the process.

They can be evolved into four different types:

Level Type Learned Skills Notes
Average SpreadShadow Size stays the same
Strength ShadowAttack Size stays the same
Dexterity ShadowStep Size stays the same
Dexterity MistForm Size Decreases

They can be further evolved into Hole Worms, Void Bringers, or Shadow Djinn. Note that Shormy have different options for Void Bringer evolution than Shadow Bringers do.

Overview

Combat

With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.

Overworld

Breeding

Moneymaking

Notes

Trivia