Fire Spirit: Difference between revisions

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{{NavSpeciesSpirits|open=0}}----
{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}}
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}


{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = FireSpirit.png<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = FireSpirit.png
| health = 8
| health = 8
| mana = 10
| mana = 10
| str = 1
| str = 1
| magic = 2
| magic = 2
| ldmg =
| ldmg = 3
| lres =
| lres = N/A
| maxlust = N/A
| armor = 0
| armor = 0
| speed = 4
| speed = 6
| grhealth = 0.5
| grhealth = 0.5
| grmana = 0.5
| grmana = 0.5
Line 21: Line 23:
| attype = Fire (Basic)
| attype = Fire (Basic)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump --> Lava/Move
| mvtype = Lava/Move
| skills = <!-- Skills separated by / --> Fireball
| skills = [[Fireball]]
| pskills = <!-- Potential skills, also separated by / -->
| pskills = <!-- Potential skills, also separated by / -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->Heat CombatStart
| passive = [[Passives#Heat|Heat]] CombatStart
| traits = <!-- Same here --> Spirit/Evolving
| traits = [[Spirit (trait)|Spirit]]/[[Evolving]]
| vir =
| vir = 10
| fert =
| fert = 10
| cock =
| cum =
| tits =
| milk =
| beauty =
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| aquisition = 1. Can be summoned.<br>
| aquisition = <!-- Meant for unbreedable species -->Basic spirit summon. Alternatively they can be captured in lava portals, or in intense heat weather.
2. Can be captured in lava portals or in intense heat weather.
}}<!--
-->{{Spirit Evolution
| element = Fire
| reqstr =
| reqhealth =
| reqlust =
| reqmlvl =
| evinto = <!-- WARNING: Editing this line can break spirit chart integrity --> Fire Cat/Lavorm/Lava Frog/Lava Drinker/Dragon Welp/Laquas/Lava Nymph
}}
}}


== Evolution ==
A base spirit that can be summoned by the MC for 20 stamina if they chose Fire Affinity at the start, summoned Fire Spirits will come with the [[Fire Affinity]] trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have [[Fire Affinity]].
Fire Spirits have the most varied evolution paths. They can be evolved into [[Fire Cat]]s, [[Lava Drinker]]s, [[Lavorm]]s, [[Dragon Welp]]s, [[Lava Frog]]s or [[Lava Nymph]]s. Depending on your choice they can also be further evolved into [[Hell Beast]]s, [[Fire Snake]]s, [[Lava Spider]]s, or [[Fire Dragon]]s. Elementalists can also choose to evolve them into [[Laquas]]. [[Druid]] can also choose to evolve them into [[ElementalSeed]]s.


== Overview ==
They can also be summoned by [[Ruby]] for 20 stamina, whose Fire Spirits will come with an additional [[Defensive]] trait. Since [[Defensive]] reduces [[Stats#Strength|Strength]], you are encouraged to pick skills that don't rely on [[Stats#Strength|Strength]].
A base spirit that can be summoned by the [[Main Character]] for 20 stamina if they chose Fire Affinity at the start, summoned Fire Spirits will come with the [[Fire Affinity]] trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have [[Fire Affinity]].

Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to keep them safe in combat encounters.


Like all base spirits, Fire Spirits can be reshaped upon hitting their level cap, increasing their [[Stats#Max_Level|Max Level]] and some genes but going back to level 1.
Like all base spirits, Fire Spirits can be reshaped upon hitting their level cap, increasing their [[Stats#Max_Level|Max Level]] and some genes but going back to level 1.


=== Combat ===
Fire Spirits have the most varied evolution paths. They can be evolved into [[Fire Cat]]s, [[Lava Drinker]]s, [[Lavorm]]s, [[Dragon Welp]]s, [[Lava Frog]]s, or a specialized base species [[Lava Girl]]. Depending on your choice they can then be further evolved into [[Hell Beast]]s, [[Fire Snake]]s, [[Lava Spider]]s, or [[Fire Dragon]]s.
Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to move them to reserve party slots to keep them safe from combat encounters.

=== Overworld ===


=== Breeding ===


=== Moneymaking ===


== Notes ==
* They can also be summoned by [[Ruby]] for 20 stamina, whose Fire Spirits will come with an additional [[Defensive]] trait. Since [[Defensive]] reduces [[Stats#Strength|Strength]], you are encouraged to pick skills that don't rely on [[Stats#Strength|Strength]].

== Trivia ==

Latest revision as of 05:28, 11 November 2023


This article was updated for version 0.22.0.1


Evolution[ | ]

Fire Spirits have the most varied evolution paths. They can be evolved into Fire Cats, Lava Drinkers, Lavorms, Dragon Welps, Lava Frogs or Lava Nymphs. Depending on your choice they can also be further evolved into Hell Beasts, Fire Snakes, Lava Spiders, or Fire Dragons. Elementalists can also choose to evolve them into Laquas. Druid can also choose to evolve them into ElementalSeeds.

Overview[ | ]

A base spirit that can be summoned by the Main Character for 20 stamina if they chose Fire Affinity at the start, summoned Fire Spirits will come with the Fire Affinity trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have Fire Affinity.

Like all base spirits, Fire Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.

Combat[ | ]

Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to move them to reserve party slots to keep them safe from combat encounters.

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

  • They can also be summoned by Ruby for 20 stamina, whose Fire Spirits will come with an additional Defensive trait. Since Defensive reduces Strength, you are encouraged to pick skills that don't rely on Strength.

Trivia[ | ]