Unique: Difference between revisions

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Unique characters are distinguished by their '''Unique''' special trait and special art. They may be obtained through various events and conditions, providing consistent traits, skills, abilities and special game mechanics. As a rule, all unique units gain a bonus to their stat growth. In combat, they can't be recruited or mind-controlled, and they can't die (you can lose them, but they don't trigger death effects). Certain uniques have additional special events that make them stronger.
Unique characters are distinguished by their '''Unique''' special trait and special art. They may be obtained through various events and conditions, providing consistent traits, skills, abilities and special game mechanics. As a rule, all unique units gain a bonus to their stat growth. In combat, they can't be recruited or mind-controlled, and they can't die (you can lose them, but they don't trigger death effects). Certain uniques have additional special events that make them stronger.


You can find various events related to them on [[Character Events|this page]]
For some Unique characters it is possible to '''fuse them with Spirits''' (Characters with the Spirit tag, anything listed on the Spirit page, Static Girls, ) without losing their uniqueness, special mechanics, special traits<sup>1</sup> or quest lines<sup>2</sup>. This allows you to improve the max level or genetics on characters that might otherwise just waste space in your home.


Some Unique characters can be fused without losing them, for more information check [[Breeding#Fusing Unique's|here]]
Some standard Fusing mechanics apply, for instance Personality traits can mix, so for characters like Lonada fusing them could lose the personality traits that make them valuable.

Currently tested on:

Devy - No known issue

Seliel - No known issue

AN_3 - Tested immediately after acquiring, deletes her first quest, unsure if recoverable - If you're playing Evolution or Creation fusing AN_3 will cause her Copy genetics ability to lose a significant amount of utility as you cannot use fused characters in rituals.

Cuska - Loses Cleave attack type<sup>3</sup>

Mirrea - Loses Slashing attack type, becomes Fire<sup>3</sup>


<sup>1</sup>You obviously have to choose their normal traits in the fusion menu, ex. AN_3's Electric trait.

<sup>2</sup>Current quests in the relationship quest area are lost upon fusing, such as AN_3's quests, however if someone has a delayed quest trigger you should be able to fuse them before getting the trigger without harming quest progression.

<sup>3</sup>This appears to be the norm, any Unique character with a fixed attack type will revert to whatever is default for their Species.


You can find various events related to them on [[Character Events|this page]]


{{NavSpecies|Uniques|class=wide}}
{{NavSpecies|Uniques|class=wide}}

Latest revision as of 23:56, 26 August 2023

For the original unique town NPCs (Lumira, Sylvie, Castalia, Aila, Flora, Mya), go to the Town NPCs page.

Unique characters are distinguished by their Unique special trait and special art. They may be obtained through various events and conditions, providing consistent traits, skills, abilities and special game mechanics. As a rule, all unique units gain a bonus to their stat growth. In combat, they can't be recruited or mind-controlled, and they can't die (you can lose them, but they don't trigger death effects). Certain uniques have additional special events that make them stronger.

You can find various events related to them on this page

Some Unique characters can be fused without losing them, for more information check here