Unique: Difference between revisions

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(Added a note about fusing unique characters with Spirits.)
(Added more information regarding unique fusion)
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Unique characters are distinguished by their '''Unique''' special trait and special art. They may be obtained through various events and conditions, providing consistent traits, skills, abilities and special game mechanics. As a rule, all unique units gain a bonus to their stat growth. In combat, they can't be recruited or mind-controlled, and they can't die (you can lose them, but they don't trigger death effects). Certain uniques have additional special events that make them stronger.
Unique characters are distinguished by their '''Unique''' special trait and special art. They may be obtained through various events and conditions, providing consistent traits, skills, abilities and special game mechanics. As a rule, all unique units gain a bonus to their stat growth. In combat, they can't be recruited or mind-controlled, and they can't die (you can lose them, but they don't trigger death effects). Certain uniques have additional special events that make them stronger.


For some Unique characters it is possible to '''fuse them with Spirits''' (Characters with the Spirit tag, anything listed on the Spirit page, Static Girls, ) without losing their uniqueness, special mechanics, or quest lines. This allows you to improve the max level or genetics on characters that might otherwise just waste space in your home.
For some Unique characters it is possible to '''fuse them with Spirits''' (Characters with the Spirit tag, anything listed on the Spirit page, Static Girls, ) without losing their uniqueness, special mechanics, special traits<sup>1</sup> or quest lines<sup>2</sup>. This allows you to improve the max level or genetics on characters that might otherwise just waste space in your home.

<sup>1</sup>You obviously have to choose their normal traits in the fusion menu, ex. AN_3's Electric trait

<sup>2</sup>Current quests in the relationship quest area are lost upon fusing, such as AN_3's quests, however if someone has a delayed quest trigger you should be able to fuse them before getting the trigger without harming quest progression.


Currently tested on:
Currently tested on:
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Seliel
Seliel

AN_3 - Tested immediately after acquiring, deletes her first quest, unsure if recoverable


You can find various events related to them on [[Character Events|this page]]
You can find various events related to them on [[Character Events|this page]]

Revision as of 18:45, 20 July 2023

For the original unique town NPCs (Lumira, Sylvie, Castalia, Aila, Flora, Mya), go to the Town NPCs page.

Unique characters are distinguished by their Unique special trait and special art. They may be obtained through various events and conditions, providing consistent traits, skills, abilities and special game mechanics. As a rule, all unique units gain a bonus to their stat growth. In combat, they can't be recruited or mind-controlled, and they can't die (you can lose them, but they don't trigger death effects). Certain uniques have additional special events that make them stronger.

For some Unique characters it is possible to fuse them with Spirits (Characters with the Spirit tag, anything listed on the Spirit page, Static Girls, ) without losing their uniqueness, special mechanics, special traits1 or quest lines2. This allows you to improve the max level or genetics on characters that might otherwise just waste space in your home.

1You obviously have to choose their normal traits in the fusion menu, ex. AN_3's Electric trait

2Current quests in the relationship quest area are lost upon fusing, such as AN_3's quests, however if someone has a delayed quest trigger you should be able to fuse them before getting the trigger without harming quest progression.

Currently tested on:

Devy

Seliel

AN_3 - Tested immediately after acquiring, deletes her first quest, unsure if recoverable

You can find various events related to them on this page