Name
|
Description
|
Sources (Species/Uniques/Items or Traits)
|
AbsorbLife
|
- Convert grass into wasteland
- Gain 2 shield per tile
|
|
AbsorbWater
|
- Convert water into earth and gain 2 shield
|
onTurnEnd
No Species
|
Lina
|
No Items or Traits
|
|
Armor
|
- Increases target's armor for a turn
|
|
ArmorBreak
|
- Permanently set enemy armor to 0
|
|
Berserker
|
|
N/A
|
Bleed
|
- Causes bleeding for 2 turns
|
|
Blind
|
- Applies Blinded to target for 2 turns
|
onGettingAttacked
Squid Girl
|
No Uniques
|
No Items or Traits
|
|
Burn
|
|
|
BurstRefresh
|
- When all skills are on cooldown, reduce all by 1
|
N/A
|
CalmingWater
|
- Reduce lust by 5 when on water and gain 5 shield
|
|
CelestialPower
|
- Increase global power of shadow/radiant dmg
- Shadow: +5% for each enlightened character
- Radiant: +1% for each shadow tile.
|
onTurnStart
Celestial
|
No Uniques
|
No Items or Traits
|
|
ChainCurse
|
- When attacking a cursed enemy, curse all other enemies for a turn
- They lose 1 energy and mana when already cursed instead
|
|
Channeling
|
- Drains 1 mana from attackers
|
N/A
|
ChaosBuff
|
- Gain a random positive status effect
|
onGettingFucked
No Species
|
Sylvie
|
No Items or Traits
|
|
ChaosRefresh
|
- Reduce the cooldown of a random skill by 1.
|
|
ChargeMagic
|
|
onGettingFucked
No Species
|
Gratha
|
No Items or Traits
|
|
ChoiceRefresh
|
- If exactly one skill is on cooldown, reduce it by 1
|
N/A
|
Connected
|
- +1 magic/strength charge for each ally of the same species
- Doesn't count other connected characters
|
N/A
|
Cooling
|
- Turn every lava-tile in radius 1 into stone
|
N/A
|
Curse
|
|
onSeduce
Neoran
|
No Uniques
|
No Items or Traits
|
|
Dampen
|
All characters: +10% water power -10% fire power
|
CombatStart{ Water_Spirit }
|
DarkenWater
|
Convert water into shadow and gain 2 shield
|
onMove{ Ghost_Plant }
|
Darkness
|
All characters: +10% shadow power Turn up to 3 tiles into shadow
|
CombatStart{ Shadow_Spirit }
|
Decay
|
Permanently reduces targets base strength by 1 (Can't be lowered below 1)
|
onAttack{ Death_Fly Shadow_Fairy Horror Phara}
|
Defend
|
Defend for a turn (take half dmg)
|
|
DefenseBreak
|
Remove \"defending\" from target
|
onAttack{ Shell_Drake Cuska Breaker_Sword }
|
DemonBond
|
Avy and Xhana on the field: +4 magic/strength charges. One of them: +2 magic/strength charges. Start enticed. None: Start battles weakened, enticed and with passive lust gain.
|
CombatStart{ main character }
|
Devour
|
If the user has 1 ap left after attacking, use it to immediately destroy target and restore hp equal to half their remaining hp.
|
onAttack{ Sky_Worm }
|
Disloyal
|
Start battle with permanent low morale, slow and 0 ap. No effect if Avy is on the field.
|
CombatStart{ Portal_Ripper }
|
Displace
|
move to a random adjacent tile (prioritizes tiles with no adjacent enemy)
|
onGettingAttacked{ Plant_Fox_Girl }
|
Dissolve
|
Apply 2 turns of radiation to target. If successful, fully restore all mana.
|
onAttack{ Glow_Fly Glow_Fairy }
|
DrainAll
|
Target loses all energy.
|
|
DrainEnergy
|
drain up to all energy from enemy.
|
|
DrainMana
|
drain 1 mana Doesnt work if target has no mana left
|
onAttack{ Unicorn Fairy Siren Seer Lymean Angel_Demon Angel Light_Lizard Light_Fox Spirit Butterfly Light_Fox True_Unicorn Angler_Fish Blood_Fairy Spirit Seedling_Fairy Seedling_Nymph Nephilim Orb_Fish Ghost_Bulb Gem_Girl Seraph Water_Nymph Lumira Castalia Phy Liza Xhana Zil Lonada}, onSeduce{ Angel_Demon }
|
DrainStamina
|
drain 1 stamina
|
onAttack{ Blood_Fairy }
|
Egg
|
When hp reaches zero, character turns into an egg (instead of getting injured) Requires 10+ stamina to trigger. Character hatches in 6 turns. (can use mana to hatch early) (Also hatches automatically after battle etc.)
|
onDeath{ Phoenix}
|
Electric
|
attackers lose 1 ap and become slowed for 1 turn
|
onGettingAttacked {AN_3 unique trait Electric}
|
ElementalPower
|
All characters: +10% water/fire/poison power
|
CombatStart{ Laquas }
|
Empower
|
Target ally gains 2 magic/strength charges.
|
onGettingFucked{ C_Unit }
|
EnergizeSeals
|
All seals gain +1 ap (can exceed maximum).
|
CombatStart{ Holy_Seal }
|
EnhanceMagic
|
Increase magic strength by 50% for a turn
|
onAttack{ Devy }
|
Enlighten
|
Enlightens target for a turn.
|
onSeduce{ Holy_Spirit }, onFuck{ Light_Nymph }
|
Entangle
|
Entangle target for a turn
|
|
Entice
|
Entice target for 2 turns
|
|
Exploding
|
Explodes, dealing mg damage to every neighbour
|
|
FireAura
|
Increases burn of surrounding characters by 2
|
onTurnEnd{ Lava_Fish Hell_Beast Fire_Snake}
|
Flames
|
Deal dmg equal to your burn duration. (Ignores armor)
|
|
Focus
|
Applies focus for a turn
|
onAttack{ Shade Shadow }, onFuck{ Vilyn }
|
ForestsGrasp
|
1. Drain 1 mana/hp from each entangled enemy 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth) 3. Randomly turn some tiles into grass afterwards
|
onTurnEnd{ Life_Root }
|
Fragility
|
Reduce own armor by 1
|
onGettingAttacked{ Overseer }
|
Frost
|
All characters: +20% ice power -10% poison power Turn up to 5 tiles into snow
|
CombatStart{ Ice_Spirit }
|
FrostMagic
|
Gain 2 magic charges when on ice/snow
|
|
FrostPierce
|
Shouldn't exist. Also attack the character behind the target. Both characters get slowed for 2 turns. Attack triggers won't activate on the other attack
|
|
FrostPower
|
All \"ice\" characters gain 2 magic charges.
|
|
FullHeal
|
Fully restore hp
|
|
FullShield
|
Gain immunity to damage for a turn.
|
CombatStart{ Holy_Spirit }
|
FungalBond
|
Effect based on adjacent fungal characters. (Exact amount) 1: +1 magic/strength charge. 2: shield adjacent fungal characters and self by mg/2. 3: Own skill cooldowns -1. 4: +50% strength to adjacent fungal characters for 2 turns. 5: +50% magic strength to adjacent fungal characters for 2 turns. 6: Damage immunity for 2 turns. +2 str/magic charges.
|
onTurnEnd{ Fungal_Spirit Fungal_Queen Fungal_Nymph Fungal_Strider Fungal_Glider }
|
FungalCorruption
|
Deal LDmg to each enemy, equal to fungal network size.
|
onTurnEnd{ Fungal_Queen }
|
GrassEnergy
|
Requires druid to be involved. If partner is druid, entangle all enemies on grass for a turn. If wearer, grant 1 ap and grasstrail to your partner.
|
|
GrassStrike
|
After attacking, turn a random neighbouring tile into slime
|
|
GrassTrail
|
Turn every tile this character moves on into grass
|
onMove{ Grass_Nymph }
|
GrowthBond
|
When fucked by you, grow grass in range 3.
|
|
Harden
|
Gain hardened skin for 2 turns.
|
|
Heal
|
Restore own hp equal to mg.
|
onGettingFucked{ Demon_Harpy Succubus Lust_Form Cat_Girl Bat_Girl Succubid Avy }
|
Heat
|
All characters: +10% fire power -10% ice power
|
CombatStart{ Fire_Spirit }
|
Ignite
|
increases own burn by 1
|
|
Illuminate
|
Clear shadow tiles in radius 1. (turns them into earth)
|
onMove{ Ring_Beast Light_Spirit Light_Orb Holy_Spirit Light_Nymph }
|
Immunity
|
impossible to gain any effects (poison/regeneration etc.)
|
CombatStart{ Radiant_Armor passive }, ItemUse{ Radiant_Armor 5 turns }
|
Infect
|
applies Infected to target for 3 turns
|
onAttack{ Unknown }, onAttack & onGettingAttacked{ Creation_Corrupted Creation_Possessed }
|
Infuse
|
Ally gains magic-buff for 2 turns
|
|
Instability
|
Randomizes the first skill from a set of magic skills.
|
onTurnStart{ Avy }
|
Invigorate
|
Restore 2 ap to target
|
onFuck{ Support_Form }
|
LargeGrassTrail
|
Grow grass on earth tiles in radius 1. Turn water into earth
|
onGettingAttacked{ Seedling }, onMove{ Grass_Steed }
|
LargeShadowTrail
|
Turn every tile in radius 1 into shadow
|
onMove{ Shadow_Bringer }, CombatStart{ Shadow_Djinn }
|
LargeSlimeTrail
|
Turn every non-fluid tile in radius 1 into slime
|
|
LargeWaterTrail
|
Turn every non-lava tile in radius 1 into water
|
onMove{ Kraken_Tentacle Water_Mermaid }
|
LastingMagic
|
Empower ally for remaining battle
|
onFuck{ Castalia }
|
LastingStrength
|
Strengthen ally for remaining battle
|
onFuck{ Aila }
|
LavaFishPresence
|
Increase burn of everyone on lava by 5, for everyone else by 1. Randomly spawns a few lava spots on the map. Turns nearby water into earth
|
onTurnStart{ Lava_Fish }
|
LavaStrength
|
Gain 2 strength charges on lava
|
onTurnStart{ FireAffinity [Trait] }
|
LavaTrail
|
Turns stone into lava, anything else into stone (ignores water)
|
onMove{ Lava_Fish Lava_Worm }, onGettingAttacked{ Lava_Drinker }
|
LifeSteal
|
drain 1 hp (doesn't work at full hp)
|
onAttack{ Plant_Succubus Fish_Succubus Succubus Devil Night_Crawler Seliel Sylvie Druid_BloodMage Life_Stealer Blood_Sword}, onSeduce{ Poison_Lizard Succubid Morta }
|
LightPower
|
If full hp, enlighten self for a turn.
|
onTurnStart{ Light_Spirit }
|
LoveEnergy
|
When target is maincharacter, gain 1 ap.
|
onFuck or OnGettingFucked { all } via relation quests
|
LovePower
|
When target is maincharacter, gain 2 strength/magic charge.
|
onFuck or OnGettingFucked { all } via relation quests
|
LoveShield
|
When target is maincharacter, gain 2*mg shield.
|
onFuck or OnGettingFucked { all } via relation quests
|
LustAura
|
Increases lust of nearby characters by 5. Affected by LRes
|
onTurnEnd{ Spore Mushroom_Core Shroom_Girl }
|
LustGain
|
Deals lust dmg to self, equal to own magic strength or strength (whichever is higher). Affected by LRes
|
onTurnEnd{ Lust_Enhanced }
|
MagicStrike
|
Deal additional true dmg equal to your magic strength
|
onAttack{ Lina Phara Spectral_Sword }
|
MagmaPush
|
Push the enemy back 1 tile Turn tile to lava
|
onAttack{ Lava_Worm }
|
ManaBurst
|
Restore 5 mana to nearby characters.
|
onDeath{ Glow_Fly Glow_Fairy }, onGettingAttacked{ Mana_Tank }
|
ManaShield
|
If no mana-tank exists, lose invulnerability.
|
onTurnEnd{ Aran_Valys Evyra_Valys }
|
ManaSpark
|
if below 25% of max mana, set mana to 25%
|
CombatStart{ Mana_Spark }
|
MassSiphon
|
Drain up to 5 mana from all characters.
|
onTurnStart{ Mana_Tank }
|
MindCollapse
|
Increase lust of all enemies by lDmg. Entangle all enemies. Adjacent enemies become weakened/vulnerable for the remaining battle
|
onTurnStart{ Horror }
|
Mirror
|
seduce target, based on half their own LDmg (still affected by lRes)
|
onGettingSeduced{ Lust_Form Succubid }
|
MistForm
|
Enter shadowform for a turn.
|
CombatStart{ Shadow_Nymph Fenrir }
|
MushroomPresence
|
Shield each fungal creature by 1. Deal 1 dmg/ldmg to everyone else.
|
onTurnStart{ Spore Mushroom_Core }
|
OverWhelm
|
Apply 1 vulnerable if your strength is higher than theirs.
|
|
Pheromones
|
deal half of own lustdmg to target (minimum of 1)
|
onAttack{ Plantaur Fairy Plant_Harpy Plant_Lizard Plant_Mermaid Fish_Succubus Fire_Demon Plant_Girl Succubus Speed_Form Forest_Stalker Vampire Bee_Girl Rock_Hugger Seliel Sylvie Lily Celia Xhana }
|
Pierce
|
Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack
|
|
PlantArmor
|
increase armor by 2 when on grass
|
|
Poison
|
applies Poison (damage by 10% of max hp/turn) to target for 3 turns
|
|
PoisonSkin
|
applies Poison (damage by 10% of max hp/turn) to target for 2 turns
|
|
Possessed
|
Drains all mana from all allies. Return character as ghost, fully restored. Current level becomes the maxlevel. Max morale gets halved Movement becomes flying with speed 2. Gain waterBreathing/lavaImmune Everything else stays the same (including genetics and bodyfeatures)
|
|
PowerUp
|
Gain 1 strength/magic charge
|
|
Push
|
Push the enemy back 1 tile
|
|
Reckless
|
gain strength/magicbuff and vulnerable for a turn
|
|
Reclaim
|
Heal original equal to current hp and restore mana equal to own.
|
|
Regenerating
|
Convert 1 mana into 4 hp every turn (Doesn't trigger with full hp)
|
|
RemoveTentacles
|
All connected tentacles will die
|
|
Replenish
|
Restore mana equal to your magicstrength (Min 1)
|
|
Restore
|
Restore target hp equal to own mg.
|
|
Retreat
|
Teleport to the tile furthest away from any enemy
|
|
Reveal
|
Reveal all sexual preferences of enemy
|
|
SealArmor
|
All seals gain permanent hardened skin.
|
|
SealMagic
|
Gain +2 magic charges for each other allied seal.
|
|
SealMastery
|
All seals start gain 5 strength/magic charges.
|
|
SealPoison
|
All seals attacks apply poison.
|
|
SealStrength
|
Gain +2 strength charges for each other allied seal.
|
|
SecondStrike
|
Shouldn't exist. Perform another free attack on the same target (Doesn't trigger onhit effects)
|
|
Shadow
|
turn target tile into shadow
|
|
ShadowArmor
|
Defend for a turn when in shadow
|
|
ShadowBound
|
Outside of shadow/shadow form: become slow and weak for a turn
|
|
ShadowEntrance
|
Turn up to 5 random tiles into shadow.
|
|
ShadowSupport
|
All other allied shadow characters gain 3 magic charges.
|
|
ShadowTrail
|
Turn every tile this character moves on into shadow
|
|
Shield
|
Gain 1 shield
|
onMove{ Unicorn }
|
Siphon
|
Drain 1 mana from every surrounding character if possible (Ally or Enemy)
|
|
SizeSteal
|
If partner has bigger tits, drain 100cc. Increases milk volume by 250ml. (If male/futa): if partner has bigger cock, drain 2cm. Increases cum volume by 100ml.
|
|
SlimeEntrance
|
Turn up to 5 random tiles into slime.
|
|
SlimeHeal
|
Use 1 mana to regenerate 5 hp, when standing on slime Removes slime
|
|
SlimePower
|
All \"slime\" characters gain 3 magic/strength charges.
|
|
SlimeStrike
|
After attacking, turn a random neighbouring tile into slime
|
|
SlimeTrail
|
Turn every tile this character moves on into slime
|
|
SlowEffect
|
Slows to target for 2 turns
|
|
SlowStart
|
Set mana to 0.
|
|
SoulHarvest
|
Immediately destroy target if below mg hp. Gain 1 soul if successfull
|
|
SpiritCompanion
|
Spawn a token stage 1 spirit near you. (without mana)
|
|
SpiritCompanion2
|
Spawn a token stage 2 spirit near you. (without mana)
|
|
SpiritCompanion3
|
Spawn a token stage 3 spirit near you. (without mana)
|
|
SpreadShadow
|
spread shadow to two of the nearest tiles. Only works when standing in shadow. Max range of 5
|
|
SpreadSlime
|
spread slime to two of the nearest tiles. Only works when standing on slime. Max range of 5
|
|
SpreadSpores
|
Apply 1 spore to all adjacent characters
|
|
Strengthen
|
Strengthen target for a turn
|
|
StrongCurse
|
Curse target for 10 turns
|
|
StrongLifeSteal
|
drain 3 hp (doesn't work at full hp)
|
|
StrongManaDrain
|
drain up to 3 mana Doesnt work if target has no mana left
|
|
StrongPheromones
|
deal own lustdmg to target (minimum of 3) (Requires 1 mana to activate)
|
|
StrongRegeneration
|
Restore half of missing hp
|
|
StrongShield
|
Gain 50% shield
|
|
SuckLife
|
Uses 5 mana to drain 1 MAX hp from the target. (irreversible) can't go above 50 base hp through this. Also restore 1 hp. Can convert max hp into strength.
|
onAttack{ Mosquito ]
|
SuckMana
|
Uses 5 mana to drain 1 MAX mana from the target. (irreversible) can't go above 50 base mana through this. Also drain 1 mana. Can convert max mana into magicStrength.
|
onAttack{ GlowWorm, ManaWorm }
|
SunShine
|
All characters: +10% light power -10% shadow power
|
|
Swing
|
Shouldn't exist. Also attack adjacent 2 characters (to you and the target). Attack triggers won't activate on the other attacks
|
|
Symbiosis
|
+1 magic charge for each ally with symbiosis. (Doesn't count characters of the same species)
|
|
TakeDamage
|
Take 1 damage
|
|
TakeStance
|
Effect based on level type. Average: +2 str/mg charges. Strength: +3 str charges. Magic: +3 mg charges. Support: +2str/magic charges to all allied seedlings/spirits. Seduction: Deal ldmg to all enemies. Dexterity: +1ap. Endurance: Defend for first 2 turns.
|
|
TentacleShift
|
Gain permanent buffs based on attack type. Pierce: Buff: Strength buff (+50%). Swing: Buff: Focus. Ranged: Buff: SlimeTrail. Basic: Buff: all above.
|
|
TentacleWrap
|
Increase targets lust by 10. Entangles target for 2 turns
|
|
Thorns
|
damages attacker by 1
|
onGettingAttacked{ Scale_Armor }
|
ToxicPower
|
gain strength/magic buff and become poisoned for remaining battle.
|
|
TransferEnergy
|
Restore 1 energy to target. if target is a broodqueen, restore 2 energy instead
|
|
TransferLife
|
Attempt to fill target's life with own. Always keeps 10 health for self. If target is a broodqueen, 1 own hp heals target by 2
|
|
TransferMana
|
Attempt to fill target's mana with own if target is a broodqueen, 1 own mana replenishes target's mana by 2
|
|
WaterTrail
|
Turn every tile this character moves on into water
|
onMove{ PlantMermaid, Siren }
|
Wave
|
turn tiles in an arc into water
|
|
WispManaDrain
|
Drain mana equal to your magicstrength from neighbours and supply the summoner (Drains mana even if the summoner can't restore any)
|
|