Passives: Difference between revisions

From Portals of Phereon Wiki
Content added Content deleted
(More passives updated)
(yet another update)
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|-
|-
| {{Anchor|Egg}} Egg
| {{Anchor|Egg}} Egg
|
| When hp reaches zero, character turns into an egg (instead of getting injured) Requires 10+ stamina to trigger. Character hatches in 6 turns. (can use mana to hatch early) (Also hatches automatically after battle etc.)
* When hp reaches zero, character turns into an egg (instead of getting injured)
|onDeath{ [[Phoenix]]}
** Requires 10+ stamina to trigger
** Character hatches in 6 turns
*** Can use mana to hatch early
*** Also hatches automatically after battle etc.
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onDeath'''
|-
| [[Phoenix]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Electric}} Electric
| {{Anchor|Electric}} Electric
|
| attackers lose 1 ap and become slowed for 1 turn
* Attackers lose 1 ap and become slowed for 1 turn
| onGettingAttacked {AN_3 unique trait Electric}
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onGettingAttacked'''
|-
| [[AN 3]] (Unique trait [[Electric]])
|-
| No Uniques
|-
| [[Electric]]
|}
|-
|-
| {{Anchor|ElementalPower}} ElementalPower
| {{Anchor|ElementalPower}} ElementalPower
|
| All characters: +10% water/fire/poison power
* All characters:
| CombatStart{ [[Laquas]] }
** +10% water/fire/poison power
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Laquas]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Empower}} Empower
| {{Anchor|Empower}} Empower
|
| Target ally gains 2 magic/strength charges.
* Target ally gains 2 magic/strength charges.
| onGettingFucked{ [[C Unit|C_Unit }]]
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onGettingAttacked'''
|-
| [[C Unit]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|EnergizeSeals}} EnergizeSeals
| {{Anchor|EnergizeSeals}} EnergizeSeals
|
| All seals gain +1 ap (can exceed maximum).
* All seals gain +1 ap (can exceed maximum).
| CombatStart{ [[Holy_Seal]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Holy Seal]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|EnhanceMagic}} EnhanceMagic
| {{Anchor|EnhanceMagic}} EnhanceMagic
|
| Increase magic strength by 50% for a turn
* Increase magic strength by 50% for a turn
| onAttack{ [[Devy|Devy }]]
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onAttack'''
|-
| No Species
|-
| [[Devy]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Enlighten}} Enlighten
| {{Anchor|Enlighten}} Enlighten
|
| Enlightens target for a turn.
* Enlightens target for a turn.
| onSeduce{ [[Holy_Spirit]] }, onFuck{ [[Light_Nymph]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onSeduce'''
|-
| [[Holy Spirit]]
|-
| [[Krava]]
|-
| No Items or Traits
|}
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onFuck'''
|-
| [[Light Nymph]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Entangle}} Entangle
| {{Anchor|Entangle}} Entangle
|
| Entangle target for a turn
* Entangle target for a turn
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|Entice}} Entice
| {{Anchor|Entice}} Entice
|
| Entice target for 2 turns
* Entice target for 2 turns
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|Exploding}} Exploding
| {{Anchor|Exploding}} Exploding
|
| Explodes, dealing mg damage to every neighbour
* Explodes, dealing mg damage to every neighbour
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|FireAura}} FireAura
| {{Anchor|FireAura}} FireAura
|
| Increases burn of surrounding characters by 2
* Increases burn of surrounding characters by 2
| onTurnEnd{ [[Lava_Fish]] [[Hell_Beast]] [[Fire_Snake]]}
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onTurnEnd'''
|-
| [[Lava Fish]], [[Hell Beast]], [[Fire Snake]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Flames}} Flames
| {{Anchor|Flames}} Flames
|
| Deal dmg equal to your burn duration. (Ignores armor)
* Deal dmg equal to your burn duration. (Ignores armor)
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|Focus}} Focus
| {{Anchor|Focus}} Focus
|
| Applies focus for a turn
* Applies focus for a turn
| onAttack{ [[Shade]] [[Shadow]] }, onFuck{ [[Vilyn]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onAttack'''
|-
| [[Shade]]
|-
| [[Shadow]]
|-
| No Items or Traits
|}
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onFuck'''
|-
| No Species
|-
| [[Vilyn]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|ForestsGrasp}} ForestsGrasp
| {{Anchor|ForestsGrasp}} ForestsGrasp
|
| 1. Drain 1 mana/hp from each entangled enemy 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth) 3. Randomly turn some tiles into grass afterwards
* 1. Drain 1 mana/hp from each entangled enemy
| onTurnEnd{ [[Life_Root]] }
* 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth)
* 3. Randomly turn some tiles into grass afterwards
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onTurnEnd'''
|-
| [[Life Root]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Fragility}} Fragility
| {{Anchor|Fragility}} Fragility
|
| Reduce own armor by 1
* Reduce own armor by 1
| onGettingAttacked{ [[Overseer]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onGettingAttacked'''
|-
| No Species
|-
| [[Overseer]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Frost}} Frost
| {{Anchor|Frost}} Frost
|
| All characters: +20% ice power -10% poison power Turn up to 5 tiles into snow
* All characters:
| CombatStart{ [[Ice_Spirit]] }
** +20% ice power
** -10% poison power
** Turn up to 5 tiles into snow
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Ice Spirit]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|FrostMagic}} FrostMagic
| {{Anchor|FrostMagic}} FrostMagic
|
| Gain 2 magic charges when on ice/snow
* Gain 2 magic charges when on ice/snow
|
| style="text-align: center" |
|-
N/A
| {{Anchor|FrostPierce}} FrostPierce
| Shouldn't exist. Also attack the character behind the target. Both characters get slowed for 2 turns. Attack triggers won't activate on the other attack
|
|-
|-
| {{Anchor|FrostPower}} FrostPower
| {{Anchor|FrostPower}} FrostPower
|
| All \"ice\" characters gain 2 magic charges.
* All "ice" characters gain 2 magic charges
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|FullHeal}} FullHeal
| {{Anchor|FullHeal}} FullHeal
|
| Fully restore hp
* Fully restore hp
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|FullShield}} FullShield
| {{Anchor|FullShield}} FullShield
|
| Gain immunity to damage for a turn.
* Gain immunity to damage for a turn.
| CombatStart{ [[Holy_Spirit]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Holy Spirit]]
|-
| [[Krava]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|FungalBond}} FungalBond
| {{Anchor|FungalBond}} FungalBond
|
| Effect based on adjacent fungal characters. (Exact amount) 1: +1 magic/strength charge. 2: shield adjacent fungal characters and self by mg/2. 3: Own skill cooldowns -1. 4: +50% strength to adjacent fungal characters for 2 turns. 5: +50% magic strength to adjacent fungal characters for 2 turns. 6: Damage immunity for 2 turns. +2 str/magic charges.
* Effect based on adjacent fungal characters (Exact amount)
| onTurnEnd{ [[Fungal_Spirit]] [[Fungal_Queen]] [[Fungal_Nymph]] [[Fungal_Strider]] [[Fungal_Glider]] }
** 1: +1 magic/strength charge
** 2: shield adjacent fungal characters and self by mg/2
** 3: Own skill cooldowns -1
** 4: +50% strength to adjacent fungal characters for 2 turns
** 5: +50% magic strength to adjacent fungal characters for 2 turns
** 6: Damage immunity for 2 turns. +2 str/magic charges.
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onTurnEnd'''
|-
| [[Fungal Spirit]], [[Fungal Queen]], [[Fungal Nymph]], [[Fungal Strider]], [[Fungal Glider]], [[Fungal Soldier]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|FungalCorruption}} FungalCorruption
| {{Anchor|FungalCorruption}} FungalCorruption
|
| Deal LDmg to each enemy, equal to fungal network size.
* Deal LDmg to each enemy, equal to fungal network size.
| onTurnEnd{ [[Fungal_Queen]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onTurnEnd'''
|-
| [[Fungal Queen]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|GrassEnergy}} GrassEnergy
| {{Anchor|GrassEnergy}} GrassEnergy
|
| Requires druid to be involved. If partner is druid, entangle all enemies on grass for a turn. If wearer, grant 1 ap and grasstrail to your partner.
* Requires druid to be involved. If partner is druid, entangle all enemies on grass for a turn. If wearer, grant 1 ap and grasstrail to your partner.
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|GrassStrike}} GrassStrike
| {{Anchor|GrassStrike}} GrassStrike
|
| After attacking, turn a random neighbouring tile into slime
* After attacking, turn a random neighbouring tile into slime
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|GrassTrail}} GrassTrail
| {{Anchor|GrassTrail}} GrassTrail
| Turn every tile this character moves on into grass
| Turn every tile this character moves on into grass
|
| onMove{ [[Grass_Nymph]] }
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onMove'''
|-
| [[Grass Nymph]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|GrowthBond}} GrowthBond
| {{Anchor|GrowthBond}} GrowthBond
|
| When fucked by you, grow grass in range 3.
* When fucked by you, grow grass in range 3.
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|Harden}} Harden
| {{Anchor|Harden}} Harden
|
| Gain hardened skin for 2 turns.
* Gain hardened skin for 2 turns.
|
| style="text-align: center" |
N/A
|-
|-
| {{Anchor|Heal}} Heal
| {{Anchor|Heal}} Heal
|
| Restore own hp equal to mg.
* Restore own hp equal to mg.
| onGettingFucked{ [[Demon_Harpy]] [[Succubus]] [[Lust_Form]] [[Cat_Girl]] [[Bat_Girl]] [[Succubid]] [[Avy]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onGettingFucked'''
|-
| [[Demon Harpy]], [[Succubus]], [[Cat Girl]], [[Batgirl]], [[Succubid]], [[Oasis]], [[S Unit]]
|-
| [[LustForm]], [[Avy]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Heat}} Heat
| {{Anchor|Heat}} Heat
|
| All characters: +10% fire power -10% ice power
* All characters:
| CombatStart{ [[Fire_Spirit]] }
** +10% fire power
** -10% ice power
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Fire Spirit]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
| {{Anchor|HugeWaterTrail}} HugeWaterTrail
* Turn every non-lava tile in radius 3 into water
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Oasis]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Ignite}} Ignite
| {{Anchor|Ignite}} Ignite
|
| increases own burn by 1
* Increases own burn by 1
|
| style="text-align: center" |
N/A
|-
| {{Anchor|IgniteWeapons}} IgniteWeapons
|
* Allied attacks apply 3 burn for 3 turns
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| No Species
|-
| [[Natashlia]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Illuminate}} Illuminate
| {{Anchor|Illuminate}} Illuminate
|
| Clear shadow tiles in radius 1. (turns them into earth)
* Clear shadow tiles in radius 1
| onMove{ [[Ring_Beast]] [[Light_Spirit]] [[Light_Orb]] [[Holy_Spirit]] [[Light_Nymph]] }
** turns them into earth
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onMove'''
|-
| [[Ring Beast]], [[Light Spirit]], [[Light Bee]], [[Light Orb]], [[Holy Spirit]], [[Light Nymph]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Immunity}} Immunity
| {{Anchor|Immunity}} Immunity
|
| impossible to gain any effects (poison/regeneration etc.)
* Impossible to gain any effects (poison/regeneration etc.)
| CombatStart{ [[Radiant_Armor]] passive }, ItemUse{ [[Radiant_Armor]] 5 turns }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| No Species
|-
| No Uniques
|-
| [[Items#RadiantArmor|RadiantArmor]]
|}
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''ItemUse'''
|-
| [[Items#RadiantArmor|RadiantArmor]]
|}
|-
|-
| {{Anchor|Infect}} Infect
| {{Anchor|Infect}} Infect
|
| applies Infected to target for 3 turns
* Applies Infected to target for 3 turns
| onAttack{ [[Unknown]] }, onAttack & onGettingAttacked{ [[Creation_Corrupted]] [[Creation_Possessed]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onAttack'''
|-
| [[Unknown]]
|-
| [[Creation]] (Corrupted / Possessed)
|-
| No Items or Traits
|}
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onGettingAttacked'''
|-
| No Species
|-
| [[Creation]] (Corrupted / Possessed)
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Infuse}} Infuse
| {{Anchor|Infuse}} Infuse
|
| Ally gains magic-buff for 2 turns
* Ally gains magic-buff for 2 turns
|
| style="text-align: center" |
N/A
|-
| {{Anchor|InsectPower}} InsectPower
|
* Allied insects gain 2 str/mg charges
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''CombatStart'''
|-
| [[Poison Arachnid]]
|-
| No Uniques
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Instability}} Instability
| {{Anchor|Instability}} Instability
|
| Randomizes the first skill from a set of magic skills.
* Randomizes the first skill from a set of magic skills
| onTurnStart{ [[Avy]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onTurnStart'''
|-
| No Species
|-
| [[Avy]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|Invigorate}} Invigorate
| {{Anchor|Invigorate}} Invigorate
|
| Restore 2 ap to target
* Restore 2 ap to target
| onFuck{ [[Support_Form]] }
|
{| class="mw-collapsible mw-collapsed" style="margin: auto"
|+ '''onFuck'''
|-
| No Species
|-
| [[SupportForm]]
|-
| No Items or Traits
|}
|-
|-
| {{Anchor|LargeGrassTrail}} LargeGrassTrail
| {{Anchor|LargeGrassTrail}} LargeGrassTrail
Line 752: Line 1,095:
| {{Anchor|LargeSlimeTrail}} LargeSlimeTrail
| {{Anchor|LargeSlimeTrail}} LargeSlimeTrail
| Turn every non-fluid tile in radius 1 into slime
| Turn every non-fluid tile in radius 1 into slime
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|LargeWaterTrail}} LargeWaterTrail
| {{Anchor|LargeWaterTrail}} LargeWaterTrail
Line 848: Line 1,192:
| {{Anchor|Overwhelm}} Overwhelm
| {{Anchor|Overwhelm}} Overwhelm
| Apply 1 vulnerable if your strength is higher than theirs.
| Apply 1 vulnerable if your strength is higher than theirs.
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|Pheromones}} Pheromones
| {{Anchor|Pheromones}} Pheromones
Line 856: Line 1,201:
| {{Anchor|Pierce}} Pierce
| {{Anchor|Pierce}} Pierce
| Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack
| Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|PlantArmor}} PlantArmor
| {{Anchor|PlantArmor}} PlantArmor
| increase armor by 2 when on grass
| increase armor by 2 when on grass
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|Poison}} Poison
| {{Anchor|Poison}} Poison
| applies Poison (damage by 10% of max hp/turn) to target for 3 turns
| applies Poison (damage by 10% of max hp/turn) to target for 3 turns
|
|
|-
|-
| {{Anchor|PoisonSkin}} PoisonSkin
| {{Anchor|PoisonSkin}} PoisonSkin
| applies Poison (damage by 10% of max hp/turn) to target for 2 turns
| applies Poison (damage by 10% of max hp/turn) to target for 2 turns
|
|
|-
|-
| {{Anchor|Possessed}} Possessed
| {{Anchor|Possessed}} Possessed
| Drains all mana from all allies. Return character as ghost, fully restored. Current level becomes the maxlevel. Max morale gets halved Movement becomes flying with speed 2. Gain waterBreathing/lavaImmune Everything else stays the same (including genetics and bodyfeatures)
| Drains all mana from all allies. Return character as ghost, fully restored. Current level becomes the maxlevel. Max morale gets halved Movement becomes flying with speed 2. Gain waterBreathing/lavaImmune Everything else stays the same (including genetics and bodyfeatures)
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|PowerUp}} PowerUp
| {{Anchor|PowerUp}} PowerUp
Line 884: Line 1,232:
| {{Anchor|Reckless}} Reckless
| {{Anchor|Reckless}} Reckless
| gain strength/magicbuff and vulnerable for a turn
| gain strength/magicbuff and vulnerable for a turn
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|Reclaim}} Reclaim
| {{Anchor|Reclaim}} Reclaim
| Heal original equal to current hp and restore mana equal to own.
| Heal original equal to current hp and restore mana equal to own.
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|Regenerating}} Regenerating
| {{Anchor|Regenerating}} Regenerating
Line 936: Line 1,286:
| {{Anchor|SecondStrike}} SecondStrike
| {{Anchor|SecondStrike}} SecondStrike
| Shouldn't exist. Perform another free attack on the same target (Doesn't trigger onhit effects)
| Shouldn't exist. Perform another free attack on the same target (Doesn't trigger onhit effects)
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|Shadow}} Shadow
| {{Anchor|Shadow}} Shadow
Line 948: Line 1,299:
| {{Anchor|ShadowBound}} ShadowBound
| {{Anchor|ShadowBound}} ShadowBound
| Outside of shadow/shadow form: become slow and weak for a turn
| Outside of shadow/shadow form: become slow and weak for a turn
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|ShadowEntrance}} ShadowEntrance
| {{Anchor|ShadowEntrance}} ShadowEntrance
Line 1,004: Line 1,356:
| {{Anchor|SoulHarvest}} SoulHarvest
| {{Anchor|SoulHarvest}} SoulHarvest
| Immediately destroy target if below mg hp. Gain 1 soul if successfull
| Immediately destroy target if below mg hp. Gain 1 soul if successfull
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|SpiritCompanion}} SpiritCompanion
| {{Anchor|SpiritCompanion}} SpiritCompanion
Line 1,072: Line 1,425:
| {{Anchor|Swing}} Swing
| {{Anchor|Swing}} Swing
| Shouldn't exist. Also attack adjacent 2 characters (to you and the target). Attack triggers won't activate on the other attacks
| Shouldn't exist. Also attack adjacent 2 characters (to you and the target). Attack triggers won't activate on the other attacks
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|Symbiosis}} Symbiosis
| {{Anchor|Symbiosis}} Symbiosis
| +1 magic charge for each ally with symbiosis. (Doesn't count characters of the same species)
| +1 magic charge for each ally with symbiosis. (Doesn't count characters of the same species)
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|TakeDamage}} TakeDamage
| {{Anchor|TakeDamage}} TakeDamage
Line 1,120: Line 1,475:
| {{Anchor|Wave}} Wave
| {{Anchor|Wave}} Wave
| turn tiles in an arc into water
| turn tiles in an arc into water
| style="text-align: center" |
|
N/A
|-
|-
| {{Anchor|WispManaDrain}} WispManaDrain
| {{Anchor|WispManaDrain}} WispManaDrain

Revision as of 17:29, 14 November 2023

This article is a stub. You can help our wiki out by expanding it.

Passives are either traits shown above Specials in character sheets, or provided to characters from equipped items. They take effect during combat. Cannot be changed outside special events, relation quests or bugs.

Important notes

  • Passives from characters and items overlapping lead to both working.
  • relation quests can grant LoveEnergy, LovePower or LoveShield, onFuck or onGettingFucked, for a total of 6 possible Passives.
  • a ritual (special event) with Avy and Xhana will grant the Passive DemonBond
  • Reclaim is given to those created via Replicate.
  • triggers of passives can be: onMove, onTurnStart, onTurnEnd, onAttack, onDeath, onFuck, onGettingFucked, Always, onGettingAttacked, onSeduce, onGettingSeduced, CombatStart, CombatEnd.
Passives
Name Description Sources (Species/Uniques/Items or Traits)
AbsorbLife
  • Convert grass into wasteland
  • Gain 2 shield per tile
onMove
Glow Fly, Glow Fairy
No Uniques
No Items or Traits
AbsorbWater
  • Convert water into earth and gain 2 shield
onMove
Plantaur, Plant Lizard, Plant Girl, Beast Plant, Seedling Nymph
Flora, Lily, Celia, Rose
No Items or Traits
onTurnEnd
No Species
Lina
No Items or Traits
Armor
  • Increases target's armor for a turn
onSeduce
Plant Succubus
No Uniques
No Items or Traits
ArmorBreak
  • Permanently set enemy armor to 0
onAttack
No Species
No Uniques
ManaSpear
Berserker
  • Gain 1 strength charge

N/A

Bleed
  • Causes bleeding for 2 turns
onAttack
Mosquito, Devil
No Uniques
No Items or Traits
Blind
  • Applies Blinded to target for 2 turns
onGettingAttacked
Squid Girl
No Uniques
No Items or Traits
onAttack
Holy Spirit, Light Nymph
Krava
No Items or Traits
Burn
  • Increases burn by 1
onSeduce
Fire Demon
No Uniques
No Items or Traits
onAttack
Fire Beast, Demon Beast, Fire Snake, Lava Drinker
Lina, Mirrea
No Items or Traits
BurstRefresh
  • When all skills are on cooldown, reduce all by 1

N/A

CalmingWater
  • Reduce lust by 5 when on water and gain 5 shield
onTurnStart
No Species
No Uniques
Water Affinity
CelestialPower
  • Increase global power of shadow/radiant dmg
    • Shadow: +5% for each enlightened character
    • Radiant: +1% for each shadow tile.
onTurnStart
Celestial
No Uniques
No Items or Traits
ChainCurse
  • When attacking a cursed enemy, curse all other enemies for a turn
    • They lose 1 energy and mana when already cursed instead
onAttack
Shade
Shadow
No Items or Traits
Channeling
  • Drains 1 mana from attackers

N/A

ChaosBuff
  • Gain a random positive status effect
onGettingFucked
No Species
Sylvie
No Items or Traits
ChaosRefresh
  • Reduce the cooldown of a random skill by 1.
onTurnEnd
Half Neoran
No Uniques
No Items or Traits
ChargeMagic
  • Gain a magic charge.
onAttack
Plant Fox Girl
No Uniques
No Items or Traits
onGettingFucked
No Species
Gratha
No Items or Traits
ChoiceRefresh
  • If exactly one skill is on cooldown, reduce it by 1

N/A

Connected
  • +1 magic/strength charge for each ally of the same species
    • Doesn't count other connected characters

N/A

Cooling
  • Turn every lava-tile in radius 1 into stone

N/A

Curse
  • Curse target for 3 turns
onSeduce
Neoran
No Uniques
No Items or Traits
Dampen
  • All characters:
    • +10% water power
    • -10% fire power
CombatStart
Water Spirit
No Uniques
No Items or Traits
DarkenWater
  • Convert water into shadow and gain 2 shield
onMove
Ghost Plant
No Uniques
No Items or Traits
Darkness
  • All characters:
    • +10% shadow power
    • Turn up to 3 tiles into shadow
CombatStart
Shadow Spirit
No Uniques
No Items or Traits
DarkPower
  • Gain a magic charge for each dark ally
CombatStart
No Species
Gratha
No Items or Traits
Decay
  • Permanently reduces targets base strength by 1
    • Can't be lowered below 1
onAttack
Death Fly, Shadow Fairy
Horror, Phara
No Items or Traits
Defend
  • Defend for a turn (take half dmg)

N/A

DefenseBreak
  • Remove "defending" from target
onAttack
Shell Drake
Cuska
Items#BreakerSword
DemonBond
  • Avy and Xhana on the field:
    • +4 magic/strength charges
  • One of them:
    • +2 magic/strength charges
    • Start enticed
  • None:
    • Start battles weakened, enticed and with passive lust gain.
CombatStart
Main Character, gained in Avy/Xhana event
DestroySelf
  • Destroy this character
onTurnEnd
No Species
Yurei
No Items or Traits
Devour
  • If the user has 1 ap left after attacking, use it to immediately destroy target and restore hp equal to half their remaining hp.
onAttack
Sky Worm
No Uniques
No Items or Traits
Disappoint
  • Set own skills cooldowns to 10
onAttack
No Species
Ara
No Items or Traits
onGettingAttacked
No Species
Ara
No Items or Traits
Disloyal
  • Start battle with permanent low morale, slow and 0 ap
  • No effect if Avy is on the field.
CombatStart
Portal Ripper
No Uniques
No Items or Traits
DisperseHeat
  • Remove burn from ally
onFuck
No Species
Desna
No Items or Traits
onGettingFucked
No Species
Desna
No Items or Traits
Displace
  • Move to a random adjacent tile
    • prioritizes tiles with no adjacent enemy
onGettignAttacked
Plant Fox Girl
No Uniques
No Items or Traits
Dissolve
  • Apply 2 turns of radiation to target. If successful, fully restore all mana.
onAttack
Glow Fly, Glow Fairy
No Uniques
No Items or Traits
DrainAll
  • Target loses all energy.

N/A

DrainEnergy
  • Drain up to all energy from enemy.

N/A

DrainMana
  • Drain 1 mana
    • Doesnt work if target has no mana left
onAttack
Unicorn, Fairy, Siren, Seer, Angel, Angel Demon, Light Lizard, Lymean, Butterfly, Light Fox, True Unicorn, Angler Fish, Blood Fairy, Spirit, Seedling Fairy, Nephilim, Orb Fish, GhostBulb, Gem Girl, Seraph, Water Nymph, Light Moth
MagicForm, SupportForm, Lumira, Castalia, Phy, Liza, Xhana, Zil, Lonada
No Items or Traits
onSeduce
Angel Demon
No Uniques
No Items or Traits
DrainStamina
  • Drain 1 stamina
onAttack
Blood Fairy
No Uniques
No Items or Traits
Drought
  • Turn up to 5 random tiles into sand
CombatStart
SandWorm, Dune Caster, Wormaid
No Uniques
No Items or Traits
D_Power
  • Allies gain strength charges based on their cock size
CombatStart
D Unit
No Uniques
No Items or Traits
Egg
  • When hp reaches zero, character turns into an egg (instead of getting injured)
    • Requires 10+ stamina to trigger
    • Character hatches in 6 turns
      • Can use mana to hatch early
      • Also hatches automatically after battle etc.
onDeath
Phoenix
No Uniques
No Items or Traits
Electric
  • Attackers lose 1 ap and become slowed for 1 turn
onGettingAttacked
AN 3 (Unique trait Electric)
No Uniques
Electric
ElementalPower
  • All characters:
    • +10% water/fire/poison power
CombatStart
Laquas
No Uniques
No Items or Traits
Empower
  • Target ally gains 2 magic/strength charges.
onGettingAttacked
C Unit
No Uniques
No Items or Traits
EnergizeSeals
  • All seals gain +1 ap (can exceed maximum).
CombatStart
Holy Seal
No Uniques
No Items or Traits
EnhanceMagic
  • Increase magic strength by 50% for a turn
onAttack
No Species
Devy
No Items or Traits
Enlighten
  • Enlightens target for a turn.
onSeduce
Holy Spirit
Krava
No Items or Traits
onFuck
Light Nymph
No Uniques
No Items or Traits
Entangle
  • Entangle target for a turn

N/A

Entice
  • Entice target for 2 turns

N/A

Exploding
  • Explodes, dealing mg damage to every neighbour

N/A

FireAura
  • Increases burn of surrounding characters by 2
onTurnEnd
Lava Fish, Hell Beast, Fire Snake
No Uniques
No Items or Traits
Flames
  • Deal dmg equal to your burn duration. (Ignores armor)

N/A

Focus
  • Applies focus for a turn
onAttack
Shade
Shadow
No Items or Traits
onFuck
No Species
Vilyn
No Items or Traits
ForestsGrasp
  • 1. Drain 1 mana/hp from each entangled enemy
  • 2. Entangle and poison each enemy on grass for 3 turns (changes grass into earth)
  • 3. Randomly turn some tiles into grass afterwards
onTurnEnd
Life Root
No Uniques
No Items or Traits
Fragility
  • Reduce own armor by 1
onGettingAttacked
No Species
Overseer
No Items or Traits
Frost
  • All characters:
    • +20% ice power
    • -10% poison power
    • Turn up to 5 tiles into snow
CombatStart
Ice Spirit
No Uniques
No Items or Traits
FrostMagic
  • Gain 2 magic charges when on ice/snow

N/A

FrostPower
  • All "ice" characters gain 2 magic charges

N/A

FullHeal
  • Fully restore hp

N/A

FullShield
  • Gain immunity to damage for a turn.
CombatStart
Holy Spirit
Krava
No Items or Traits
FungalBond
  • Effect based on adjacent fungal characters (Exact amount)
    • 1: +1 magic/strength charge
    • 2: shield adjacent fungal characters and self by mg/2
    • 3: Own skill cooldowns -1
    • 4: +50% strength to adjacent fungal characters for 2 turns
    • 5: +50% magic strength to adjacent fungal characters for 2 turns
    • 6: Damage immunity for 2 turns. +2 str/magic charges.
onTurnEnd
Fungal Spirit, Fungal Queen, Fungal Nymph, Fungal Strider, Fungal Glider, Fungal Soldier
No Uniques
No Items or Traits
FungalCorruption
  • Deal LDmg to each enemy, equal to fungal network size.
onTurnEnd
Fungal Queen
No Uniques
No Items or Traits
GrassEnergy
  • Requires druid to be involved. If partner is druid, entangle all enemies on grass for a turn. If wearer, grant 1 ap and grasstrail to your partner.

N/A

GrassStrike
  • After attacking, turn a random neighbouring tile into slime

N/A

GrassTrail Turn every tile this character moves on into grass
onMove
Grass Nymph
No Uniques
No Items or Traits
GrowthBond
  • When fucked by you, grow grass in range 3.

N/A

Harden
  • Gain hardened skin for 2 turns.

N/A

Heal
  • Restore own hp equal to mg.
onGettingFucked
Demon Harpy, Succubus, Cat Girl, Batgirl, Succubid, Oasis, S Unit
LustForm, Avy
No Items or Traits
Heat
  • All characters:
    • +10% fire power
    • -10% ice power
CombatStart
Fire Spirit
No Uniques
No Items or Traits
HugeWaterTrail
  • Turn every non-lava tile in radius 3 into water
CombatStart
Oasis
No Uniques
No Items or Traits
Ignite
  • Increases own burn by 1

N/A

IgniteWeapons
  • Allied attacks apply 3 burn for 3 turns
CombatStart
No Species
Natashlia
No Items or Traits
Illuminate
  • Clear shadow tiles in radius 1
    • turns them into earth
onMove
Ring Beast, Light Spirit, Light Bee, Light Orb, Holy Spirit, Light Nymph
No Uniques
No Items or Traits
Immunity
  • Impossible to gain any effects (poison/regeneration etc.)
CombatStart
No Species
No Uniques
RadiantArmor
ItemUse
RadiantArmor
Infect
  • Applies Infected to target for 3 turns
onAttack
Unknown
Creation (Corrupted / Possessed)
No Items or Traits
onGettingAttacked
No Species
Creation (Corrupted / Possessed)
No Items or Traits
Infuse
  • Ally gains magic-buff for 2 turns

N/A

InsectPower
  • Allied insects gain 2 str/mg charges
CombatStart
Poison Arachnid
No Uniques
No Items or Traits
Instability
  • Randomizes the first skill from a set of magic skills
onTurnStart
No Species
Avy
No Items or Traits
Invigorate
  • Restore 2 ap to target
onFuck
No Species
SupportForm
No Items or Traits
LargeGrassTrail Grow grass on earth tiles in radius 1. Turn water into earth onGettingAttacked{ Seedling }, onMove{ Grass_Steed }
LargeShadowTrail Turn every tile in radius 1 into shadow onMove{ Shadow_Bringer }, CombatStart{ Shadow_Djinn }
LargeSlimeTrail Turn every non-fluid tile in radius 1 into slime

N/A

LargeWaterTrail Turn every non-lava tile in radius 1 into water onMove{ Kraken_Tentacle Water_Mermaid }
LastingMagic Empower ally for remaining battle onFuck{ Castalia }
LastingStrength Strengthen ally for remaining battle onFuck{ Aila }
LavaFishPresence Increase burn of everyone on lava by 5, for everyone else by 1. Randomly spawns a few lava spots on the map. Turns nearby water into earth onTurnStart{ Lava_Fish }
LavaStrength Gain 2 strength charges on lava onTurnStart{ FireAffinity [Trait] }
LavaTrail Turns stone into lava, anything else into stone (ignores water) onMove{ Lava_Fish Lava_Worm }, onGettingAttacked{ Lava_Drinker }
LifeSteal drain 1 hp (doesn't work at full hp) onAttack{ Plant_Succubus Fish_Succubus Succubus Devil Night_Crawler Seliel Sylvie Druid_BloodMage Life_Stealer Blood_Sword}, onSeduce{ Poison_Lizard Succubid Morta }
LightPower If full hp, enlighten self for a turn. onTurnStart{ Light_Spirit }
LoveEnergy When target is maincharacter, gain 1 ap. onFuck or OnGettingFucked { all } via relation quests
LovePower When target is maincharacter, gain 2 strength/magic charge. onFuck or OnGettingFucked { all } via relation quests
LoveShield When target is maincharacter, gain 2*mg shield. onFuck or OnGettingFucked { all } via relation quests
LustAura Increases lust of nearby characters by 5. Affected by LRes onTurnEnd{ Spore Mushroom_Core Shroom_Girl }
LustGain Deals lust dmg to self, equal to own magic strength or strength (whichever is higher). Affected by LRes onTurnEnd{ Lust_Enhanced }
MagicStrike Deal additional true dmg equal to your magic strength onAttack{ Lina Phara Spectral_Sword }
MagmaPush Push the enemy back 1 tile Turn tile to lava onAttack{ Lava_Worm }
ManaBurst Restore 5 mana to nearby characters. onDeath{ Glow_Fly Glow_Fairy }, onGettingAttacked{ Mana_Tank }
ManaShield If no mana-tank exists, lose invulnerability. onTurnEnd{ Aran_Valys Evyra_Valys }
ManaSpark if below 25% of max mana, set mana to 25% CombatStart{ Mana_Spark }
MassSiphon Drain up to 5 mana from all characters. onTurnStart{ Mana_Tank }
MindCollapse Increase lust of all enemies by lDmg. Entangle all enemies. Adjacent enemies become weakened/vulnerable for the remaining battle onTurnStart{ Horror }
Mirror seduce target, based on half their own LDmg (still affected by lRes) onGettingSeduced{ Lust_Form Succubid }
MistForm Enter shadowform for a turn. CombatStart{ Shadow_Nymph Fenrir }
MushroomPresence Shield each fungal creature by 1. Deal 1 dmg/ldmg to everyone else. onTurnStart{ Spore Mushroom_Core }
Overwhelm Apply 1 vulnerable if your strength is higher than theirs.

N/A

Pheromones deal half of own lustdmg to target (minimum of 1) onAttack{ Plantaur Fairy Plant_Harpy Plant_Lizard Plant_Mermaid Fish_Succubus Fire_Demon Plant_Girl Succubus Speed_Form Forest_Stalker Vampire Bee_Girl Rock_Hugger Seliel Sylvie Lily Celia Xhana }
Pierce Shouldn't exist. Also attack the character behind the target. Attack triggers won't activate on that attack

N/A

PlantArmor increase armor by 2 when on grass

N/A

Poison applies Poison (damage by 10% of max hp/turn) to target for 3 turns
PoisonSkin applies Poison (damage by 10% of max hp/turn) to target for 2 turns
Possessed Drains all mana from all allies. Return character as ghost, fully restored. Current level becomes the maxlevel. Max morale gets halved Movement becomes flying with speed 2. Gain waterBreathing/lavaImmune Everything else stays the same (including genetics and bodyfeatures)

N/A

PowerUp Gain 1 strength/magic charge
Push Push the enemy back 1 tile
Reckless gain strength/magicbuff and vulnerable for a turn

N/A

Reclaim Heal original equal to current hp and restore mana equal to own.

N/A

Regenerating Convert 1 mana into 4 hp every turn (Doesn't trigger with full hp)
RemoveTentacles All connected tentacles will die
Replenish Restore mana equal to your magicstrength (Min 1)
Restore Restore target hp equal to own mg.
Retreat Teleport to the tile furthest away from any enemy
Reveal Reveal all sexual preferences of enemy
SealArmor All seals gain permanent hardened skin.
SealMagic Gain +2 magic charges for each other allied seal.
SealMastery All seals start gain 5 strength/magic charges.
SealPoison All seals attacks apply poison.
SealStrength Gain +2 strength charges for each other allied seal.
SecondStrike Shouldn't exist. Perform another free attack on the same target (Doesn't trigger onhit effects)

N/A

Shadow turn target tile into shadow
ShadowArmor Defend for a turn when in shadow
ShadowBound Outside of shadow/shadow form: become slow and weak for a turn

N/A

ShadowEntrance Turn up to 5 random tiles into shadow.
ShadowSupport All other allied shadow characters gain 3 magic charges.
ShadowTrail Turn every tile this character moves on into shadow
Shield Gain 1 shield onMove{ Unicorn }
Siphon Drain 1 mana from every surrounding character if possible (Ally or Enemy)
SizeSteal If partner has bigger tits, drain 100cc. Increases milk volume by 250ml. (If male/futa): if partner has bigger cock, drain 2cm. Increases cum volume by 100ml.
SlimeEntrance Turn up to 5 random tiles into slime.
SlimeHeal Use 1 mana to regenerate 5 hp, when standing on slime Removes slime
SlimePower All \"slime\" characters gain 3 magic/strength charges.
SlimeStrike After attacking, turn a random neighbouring tile into slime
SlimeTrail Turn every tile this character moves on into slime
SlowEffect Slows to target for 2 turns
SlowStart Set mana to 0.
SoulHarvest Immediately destroy target if below mg hp. Gain 1 soul if successfull

N/A

SpiritCompanion Spawn a token stage 1 spirit near you. (without mana)
SpiritCompanion2 Spawn a token stage 2 spirit near you. (without mana)
SpiritCompanion3 Spawn a token stage 3 spirit near you. (without mana)
SpreadShadow spread shadow to two of the nearest tiles. Only works when standing in shadow. Max range of 5
SpreadSlime spread slime to two of the nearest tiles. Only works when standing on slime. Max range of 5
SpreadSpores Apply 1 spore to all adjacent characters
Strengthen Strengthen target for a turn
StrongCurse Curse target for 10 turns
StrongLifeSteal drain 3 hp (doesn't work at full hp)
StrongManaDrain drain up to 3 mana Doesnt work if target has no mana left
StrongPheromones deal own lustdmg to target (minimum of 3) (Requires 1 mana to activate)
StrongRegeneration Restore half of missing hp
StrongShield Gain 50% shield
SuckLife Uses 5 mana to drain 1 MAX hp from the target. (irreversible) can't go above 50 base hp through this. Also restore 1 hp. Can convert max hp into strength. onAttack{ Mosquito ]
SuckMana Uses 5 mana to drain 1 MAX mana from the target. (irreversible) can't go above 50 base mana through this. Also drain 1 mana. Can convert max mana into magicStrength. onAttack{ GlowWorm, ManaWorm }
SunShine All characters: +10% light power -10% shadow power
Swing Shouldn't exist. Also attack adjacent 2 characters (to you and the target). Attack triggers won't activate on the other attacks

N/A

Symbiosis +1 magic charge for each ally with symbiosis. (Doesn't count characters of the same species)

N/A

TakeDamage Take 1 damage
TakeStance Effect based on level type. Average: +2 str/mg charges. Strength: +3 str charges. Magic: +3 mg charges. Support: +2str/magic charges to all allied seedlings/spirits. Seduction: Deal ldmg to all enemies. Dexterity: +1ap. Endurance: Defend for first 2 turns.
TentacleShift Gain permanent buffs based on attack type. Pierce: Buff: Strength buff (+50%). Swing: Buff: Focus. Ranged: Buff: SlimeTrail. Basic: Buff: all above.
TentacleWrap Increase targets lust by 10. Entangles target for 2 turns
Thorns damages attacker by 1 onGettingAttacked{ Scale_Armor }
ToxicPower gain strength/magic buff and become poisoned for remaining battle.
TransferEnergy Restore 1 energy to target. if target is a broodqueen, restore 2 energy instead
TransferLife Attempt to fill target's life with own. Always keeps 10 health for self. If target is a broodqueen, 1 own hp heals target by 2
TransferMana Attempt to fill target's mana with own if target is a broodqueen, 1 own mana replenishes target's mana by 2
WaterTrail Turn every tile this character moves on into water onMove{ PlantMermaid, Siren }
Wave turn tiles in an arc into water

N/A

WispManaDrain Drain mana equal to your magicstrength from neighbours and supply the summoner (Drains mana even if the summoner can't restore any)