Throughout the game you'll encounter several events that give you a variety of choices.
List of Events their choices and outcome.
NOTE1:In most cases only choices that change the outcome are shown. Choices like "Continue" will be skipped unless it's the only choice.
NOTE2: Sex isn't listed as an effect in most cases.
NOTE3: It should be possible to find events by using CTRL + F and then searching for the first line of the text in the event. There are some exceptions, weddings for example.
You find a mermaid in a river. She calls out to you "Over here, I've seen you and your team enter the portals and come back successfully many times...."
Tavern Maid by the River (Repeatable Event, River): You find one of the tavern maids trying to clean herself in the river. A mermaid keeps her from it, trying to play with her. She requests your assistance.
Choice
Result
Offer Distraction
10 minutes pass and you indulge in the mermaid.
Help (Tavern)
30 minutes pass and +25 Tavern Reputation
Leave
No Effect
Morta Joins Event (Unique, Tavern, 12:00am-7:00am): After having taken the option to drink blood with her in the tavern twice, Morta offers to join you.
The Demon Harpies are disintegrated, after which you can choose to just go, or spend 30 minutes searching for the BloodSword (10 uses, each of which permanently increases the user's Strength).
Protect giant
Fight 5 Demon Harpies. Get the BloodSword (8 uses, each of which permanently increases the user's Strength), and 3 randomly generated rare items. Phy, a UniqueSeraph that can raise her Max Level by Dating, joins.
Fight giant
Beating the giant is a great challenge, as she is one of the strongest units in the game. She is a UniqueSeraph of Enormous size with the Giant trait. All her Stats are high, with over 100 Strength, several hundred Health, and even high Lust Resistance, Speed and Armor. She also has several passive that make her troublesome to fight. Retreat onTurnEnd could keep her out of your range, particularly in portals with Wide modifiers; StrongManaDrain onAttack takes your Mana away; Decay onAttack permanently reduces your Strength; and MagicStrike onAttack gives her extra damage. You get 5 Demon Harpies to help, but they're not very useful as they have NOTHING special about them. The reward is worth the challenge however. Besides the BloodSword (9 uses, each of which permanently increases the user's Strength), you also get 8 uses worth of LightShards that gives +1 to Max Level and 1000 exp as well as full Health and Mana each. The LightShards are significant, as they work on the Main Character. They are extremely rare and cannot be crafted, so this is a great opportunity to get some.
Vigor Potion (Plains):
You find some special herbs growing in the world. You take some samples with you.
Alchemists in town might be able to brew something new.
Choice
Result
You find some herbs
Unlock Vigor Potion for farms
You see a red pulsing light in the distance (Plains):
As you go closer you notice an intricate metal figure in the shape of a woman, leaning against a tree, overgrown and almost blending into the environment.
The light, emitting from a mark in it's forehead, seems to flash faster as you move further towards it, eventually becoming a continuous light.
You feel your energy slowly fading at the same time you feel rustling noises coming from within the figure.
the arms and legs shake a bit and stop again. Whatever it is, it ... she shows signs of life.
Her skin feels too hot to be ordinary metal, it feels almost like body temperature.
talking to her leads to no response and your magic energy is completely drained by now.
You find some Fruit Trees, you could spend some time harvesting them:
Choice
Result
Harvest(20 min.)
Get 10-20 Food.
Ignore
nothing
It's an Ambush:
Choice
Result
Fight
Fight a battle with Ambush rules (AP reduced to 1 at start).
Escape
Chance to escape unharmed, or with losing HP
Your party sees a swarm of glowing butterfly and everyone feels better:
+10 Morale to Party
Unfamiliar with the surrounding, your party becomes trapped in some roots, draining their mana until they break free:
Choice
Result
Harvest(10 min.)
Get Drainroot Material.
Ignore
nothing
Plant People Trying to Heal a Person (Forest Tile):
Choice
Result
Help
Drains nearly all health, gain Celia the healer.
Ignore
No Effect
Found Treasure: Gain Treasure
Rare Plant (Forest): Gain ability to build a plantfarm back home.
You See a swarm of Rare Glowing Butterflies (Forest): +10 morale to the party
You find a useful root and take it with you (Forest): Learn the Proliferate skill on the MC.
Old Battlefield (Plains): You come across some sort of old battlefield. Most of the good stuff has probably been looted already, but you may get lucky finding something. It could also be a trap.
Choice
Result
Ignore
No Effect
Loot
Begin Combat Ambushed
Surprised Fairy: You come across a surprised fairy currently tangled up with a flower. "...can you help? The mana density of this world has decreased too much recently. This type of flower can't absorb enough from the air. I'll reward everyone that can deposit some mana inside some.
Choice
Result
Help
Male/Futa party members lose 1 energy, +10 stamina
End
No Effect
Succubus Hunter (Forest): You hear a woman grunting annoyed, as a leashed wolf rushes past you, almost knocking you over. The woman appears to be a succubus hunter with many animals (wolves, mules, and birds) somehow attached to her armor via leashes, all pulling in different directions. She clearly can't handle this situation by herself. After helping her (20 minutes), offers to let you have one of the animals, as so many are a bit much for her. After encountering this event 3 times before, she'll offer to join you and you'll gain Seliel.
Choice
Result
Wolf
Gain a lvl 1 Wolf Pet
Mule
Gain a lvl 1 Mule Pet
Bird
Gain a lvl 1 Bird Pet
Pheroly (After the 1st time)
Gain a lvl 1 Pheroly
None
No Effect
Traveling Nomads: You find some traveling nomads. They greet you and offer you some food and rest as they set up a camp.
Choice
Result
Leave
No Effect
Rest
30 minute rest and receive food
Unprotected Egg(Mountain):
Choice
Result
Take
You tell the girl the situation, and she becomes nervous and flees. When giving chase, you find some portal fragments as she escapes.
Leave
No Effect
Cella Recruitment Event(Forest): You see a cowgirl carelessly collecting some weird worms. A huge version of one of those worms is about to attack. You can step in and fight or try to leave.
Choice
Result
Fight
Fight Giant Manaworm, Option to Recruit Cella after the Fight
Flee/Leave Her
No Effect
Dark Cave (Mountain): You find a dark cave. You may encounter dangerous creatures with no easy way out.
Choice
Result
Ignore
No Effect
Explore (20 minutes)
Find a stash of valuable items, mushrooms (food), crystals, combat, or nothing.
Santa: A female beasttaur carrying a big sack on her back approaches you. "Hey, I'm Rena. I found a bunch of stuff in an abandoned village that I don't need. So I try to distribute it among people I see." She reaches into her sack, pulls out a a neatly wrapped package and holds it in your direction. "It'll be random what everyone gets, otherwise all the good stuff would be gone first."
Plot Events
TO DO: WarcampsBattle, KingsBattle, RuinsPortal,
You stand before a big mana pool. There are various instructions on what you could do with it in emergencies:
Choice
Result
Absorb
Gain Trait: Empowered - 25% increased str/magic/mana/hp